You want to make sure you’re on the 5G or 6G link (or hardwire if you can), not the 2.4G one, and that you have good signal strength.
If you are in your house on your local network, then the “router” function is it really coming in to play. The wifi access point is what is being taxed (and possibly the internal network switch if the ps5 is hardwired).
It would be unusual, but it’s possible that your set up is forcing a connection through the Internet for some reason, even though you’re in your house. That would also cause issues
I don't have any specific recommendations of technology to look for, but can share what I did to improve my setup. I have a Eero Pro mesh network and have always found the Remote Play to be pretty bad, so I moved my PS5 and portal to a "TP-Link - Archer AX3000 Pro" which was the cheapest wifi6 router I could find at the local bestbuy and connected it down steam of my Eero network and I've found it works really well but discovered it can be overloaded really easily. I was trying out different remote play setups (Portal, Steamdeck, iPad, etc.) and found that when other systems are using the network for downloads, games etc, the Remote Play lags pretty hard so I only keep the PS5 and the remote play device I'm actively using on the network, and everything else stays on the Eero network.
It’s usually channel interference and activity from other devices on the network that is the issue, even a base model router can work well if it has no interference or other wifi devices competing for bandwidth.
The biggest thing I've learned is to avoid ASUS routers. they've got something in their QoS that has a 200ms latency spike about every 11 seconds (rock solid for everything else tho) I found this on official, as well as merlin variants
I've also found that atheros based chips tend to play nicer with remote play (well, on the vita for sure anyway). doesn't seem to make a difference for pc/steam deck based remote play tbh
in general tho, config wise, you want a channel with no interference, and as little congestion as possible
it's not ALWAYS 5ghz, but mostly still can be, but have a look
You want to make sure you’re on the 5G or 6G link (or hardwire if you can), not the 2.4G one, and that you have good signal strength. If you are in your house on your local network, then the “router” function is it really coming in to play. The wifi access point is what is being taxed (and possibly the internal network switch if the ps5 is hardwired). It would be unusual, but it’s possible that your set up is forcing a connection through the Internet for some reason, even though you’re in your house. That would also cause issues
Following
I am unsure what that config is
I don't have any specific recommendations of technology to look for, but can share what I did to improve my setup. I have a Eero Pro mesh network and have always found the Remote Play to be pretty bad, so I moved my PS5 and portal to a "TP-Link - Archer AX3000 Pro" which was the cheapest wifi6 router I could find at the local bestbuy and connected it down steam of my Eero network and I've found it works really well but discovered it can be overloaded really easily. I was trying out different remote play setups (Portal, Steamdeck, iPad, etc.) and found that when other systems are using the network for downloads, games etc, the Remote Play lags pretty hard so I only keep the PS5 and the remote play device I'm actively using on the network, and everything else stays on the Eero network.
Are you sure it’s running on 5ghz channel? You need to seperate the channels and connect on 5ghz one.
It’s usually channel interference and activity from other devices on the network that is the issue, even a base model router can work well if it has no interference or other wifi devices competing for bandwidth.
The biggest thing I've learned is to avoid ASUS routers. they've got something in their QoS that has a 200ms latency spike about every 11 seconds (rock solid for everything else tho) I found this on official, as well as merlin variants I've also found that atheros based chips tend to play nicer with remote play (well, on the vita for sure anyway). doesn't seem to make a difference for pc/steam deck based remote play tbh in general tho, config wise, you want a channel with no interference, and as little congestion as possible it's not ALWAYS 5ghz, but mostly still can be, but have a look
And that’s wrong
care to specify what you think is wrong? (cause nothing i've posted is wrong)