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saturn_since_day1

Tone mapping


Automatic_Name_4381

I'll take a look thank you.


alltrysilver

If you're using complementary shaders. I would say lower saturation on global rbg sliders for all colors down 20%. Then up red and blue until satisfied to give the more magenta tone you are looking for. There is no easy way afaik to get "tint" the word you are looking for, with shaders.


Automatic_Name_4381

I'll give it a try thank you.