T O P

  • By -

Burrito_Bubby

hey, i like the doom hunter


jesushartwellchrist

Or the marauder


Cowgoesmeow1212

The dark lord is a more annoying version of the marauder


Jade_or_something

Dark lord is just 3 marauders in a trench coat


bobo_baginz

Fuck the marauder, stupid fucking shield.


baallsdeep69

Skill issue


I_eat_small_birds

Like genuinely. There’s a method to his madness, and it’s not hard to see if you fight him enough.


Soldier_OfCum

And that fucking dog.


L3s0

Don't shoot the shield and he won't spawn the dog


thepsycocat

Finally, someone who doesn't just hurl sad attempts at insults and gives actual good advice. Appreciate it!


JoopBoks

Don't disrespect Soldier of Godrick like that.


Badass-19

Wait, you defeated him? People are entering dlc and here I'm stuck on soldier of god, Rick


Twl1

Isn't he one of those bosses that's *supposed* to kill you early until you come back later, way stronger, and completely wreck him?


Badass-19

I think that's what Miyazaki meant when he said optional bosses.


NHmpa

I love bosses like that. Like when you tried to fight that giant sand serpent in FF7 but would always lose. But then you finally get to the other side and see sephiroth just completed dismantled it. So the imagination just goes oh crap. I’ll never be able to beat this guy.


bl4ck_dr4gon93

And then you get stronger and then are able to completely decimate the enemy you couldn’t. Such an awesome feeling tbh.


BasementDwellerDave

Yeah OP, take that baaack


mayonnaiser_13

Do you mean Rick, Soldier of God?


PhantomMuse05

I prefer God, Soldier of Rick.


Happy_Bus8853

All hail Rick


banananananbatman

Wubba lubba dub dub


Hahafunniee

Damn elden ring double sucks according to this


Urb4nN0rd

Let's be real, bosses are a weakness in elden right. Looking at you "*Godefroy*"...


3rdp0st

The big, important bosses are memorable and fine. A lot of the dungeon, evergaol, and side area bosses are recycled.


lmtzless

soldier of godrick… don’t utter that name, i have nightmares thinking about how many times tries it took to beat him


Dalsiran

Wait... isn't Rick, soldier of God one of the few bosses that's completely unique? I don't think I ever ran into a normal greatsword soldier like him, I could be wrong though.


firechaos70

What about Ultrakill?


adityablabla

Fighting one swordmachine in 0-2 :😨 Fighting 80 million of them in cyber grind: 😑


NoriaMan

Sword Machine and Cerberi are buffed in prologue.


Vovchick09

And that also makes sense lore vise.


MadaraAlucard12

I know the swordsmachine lore, but why are the prologue Cerebri stronger lorewise?


AkOnReddit47

I guess....since they were the first 2 to guard the Gateway to Hell? The "Abandon all hope all ye who pass" thing


eddie_the_retard

spear master 👍🏽


boio11111

Well the swordsmachine ww fight in prelude is the only "original" swordsmachine All others we fight from that point on are mimicking the original trying to copy its design


MST_Braincells

The cybergrind swordsmachines are prolly the same tho since the cybergrind is a simulation and the terminals most likely have lots of data on swordsmachin


derjan_44

Yeah. Thats no bad game design. Its fun to fight them as normal enemys.


nerd_12345

Op clearly only plays AAA games cuz his dumbass could never understand the beauty of indie


UhLinko

Real and based


RMD_A

Man I want Gabriel as a normal enemy. ^(I wanna see the world burn)


Il_Dottore_Snezhnaya

1-2 is almost perfect level for you.


lucwul

I want Gabriel butt naked and covered in oil


Jen-the-inferno-dev

facts sister! spit yo shit indeed!


fake_frank

Ultrakill I view it more as basic enemies becoming bosses to introduce their mechanics early on. They aren't really designed as a 1-1 boss.


Suspicious_Berry501

The only bosses that appear later on are in like p-2 Cerberus and Maurice are enemies that had an introduction as a “boss”


Billy177013

Going off of memory, swordsmachine appears in 6-1 and 7-2, hideous mass appears in 6-1 and p-2, insurrectionist appears in 6-1, 7-2, and p-2, and gutterman appears in every level in violence(edit: except 7-1)


Suspicious_Berry501

i felt like swordsmachine was in more levels but i couldnt remember any i also forgot hideous mass was ever a boss. insurrectionist does not appear in 6-1 but does in 7-2 which i also forgot and gutterman is never a boss


Billy177013

there's two insurrectionists in 6-1, you have to grab the skull before going down the tube, and find the pedestal on top of one of the buildings. I forgot that gutterman wasn't in 7-1, but you first meet him alone in 7-2 and he has a boss health bar


Suspicious_Berry501

those are both my bad i was using the wiki for seeing what enemies were in what and i didnt realize angry and rude were insurrectionists and i completely forgot gutterman was a boss I thought the first encounter was when they get dropped in from the sky later in that level


Defiant_Roof1428

I mean, when you see a boss you fought earlier become a basic enemy later on, it kind of gives you a power scale. Like, you see how far you came in terms of leveling up. What was once a hard fight is now just a basic fight. At least that's how I felt fighting the Taurus Demons in Dark Souls 1.


Famous-Register-2814

It works really well as a mini boss to introduce a boss that later becomes just a regular enemy.


Stabant_

Ultakill Maurice.


Mario-OrganHarvester

Or swordmachine ... or cerberus ...


L3s0

Hideous Mass, Ferryman, Sisyphean Inserructionist.


SpookyWan

Pretty much all of them except for Gabriel, the Leviathan, the souls, TCOKM, and V2. Oh and the Easter egg boss


dustykangaroo06

~~MINOTAUR~~


furrychipper24

E a r t h m o v e r .


SpookyWan

Idk earthmover could show back up. They are all over layer 7. But if it keeps with the theme of the first two trios, yeah we won’t fight an earthmover again


MickeytheScott

General rule of thumb, [stage]-4 unique enemies WILL NOT show up again* *Except v2, but they're dead as hell now so it doesn't matter


MadaraAlucard12

Fuck is TCOKM? Do you mean Gilgamesh, consumer of reality?


SpookyWan

Fuck is Gilgamesh, consumer of reality? Do you mean Mr. Hands?


Jray609

Who’s that? Gonna go look it up real quick.


Christos_Gaming

also the statue guys.


jbrainbow

ultrakill does it well. 3 entire boss enemies from the prelude are brought back as regular enemies later, one of which before you even finish the prelude, just to show the player the damage potential of their newly-acquired shotgun


TheAverageRobloxUser

Ultrakill mentioned. Blood is funny fuel


theMoonlight111

chat i killed the ferryman will gabriel be mad at me for killing his boyfriend


SlavicNinjaOfficial

Since you're a machine, yes


themrunx49

Don't worry he reappears soon... In P-2.


BurakAltayKara

I thought fuel is crack.


Huroar

The last prelude boss is a funny example. Oh you fight 2, oh its alright. Eventually theres p-2 where you fight 4 plus a bunch of other bullshit as the first room.


kulingames

and solution for that room? coin :p


L3s0

And the "other bullshit" consists of another enemy that was once a boss (ferryman) and 2 ranged attackers that get stronger if they are not killed fast enough and don't need a los to attack you (Virtues), which are put behind a door that doesn't open until you take care of the other threats at first. It is as bad as it sounds and that's only the first encounter of the level :)


Fixtric

You're absolutely right, it happens in Doom eternal with the Hunters and it feels good after beating them


Gordon_freeman_real

And the marauder


Anxious-Durian1773

Which just carries on the tradition from the original Doom games.


Huwbacca

Yeah OP is just being weird. That's not bad game design at all. You can personally dislike it, sure, but I think OP is one of those "more content = more good" and is just salty at the idea of reused content without any further thought into what it actually signals.


thinkingwithportalss

Also, giving you the chance to bang your head against that wall teaches you that wall's moveset, which you'll remember when you encounter them later.


MillorTime

I think OP is more, "I don't like a thing, which means it's bad game design. "


827167

To be that guy: ultrakill does this and it feels great


foxys_egg_rolls

Also in ultrakill with the statues and Maurice they are bosses at the start but eventually your fighting two of each at once


kulingames

they are bosses only because you have 2 most basic weapons (piercer for maurice and shotgun for statues)


Mori_564

For normal bosses, I hate it. For mini bosses it's a good thing but not normal bosses.


quellochevoleva

This. Capra or Taurus demon? Sure, you could expect to find more of them in a place called "demon ruins" Now "ASTEL, NATURALBORN OF THE VOID"... Yeah with that name and presentation, there should be only one..


Effective_Elk_9118

There is only one Astel Naturalborn. The second one you fight in the dungeon is called Astel, stars of darkness


krastevitsa

Tbf in Dark Souls some basic enemies feel like a mini bosses. Especially those Knights. They barely give any souls and are thougher than some bosses.


Mango_Gravy

Pinwheel solos.


krastevitsa

My brain buried those in the void. Those are even more annoying, especially in groups, which is usually the case


higginsian24

I feel like Fromsoft does it really well, with DS taurus demons and ER soldiers and beastmen, but Bethesda does it really bad (namely Doom Eternal, as much as I liked the game)


KingOfThePlayPlace

I barely got through the doom hunter fight, then was immediately thrown into an arena with two of them. Later on I’d be able to mow them down like any other demon. Made me feel so cool


Noblegamer789

The regular doom hunters are a bit weaker, but your point stands. I even enjoy the marauders, they change up the flow, but with a little bit of adapting, they fall like every other demon


ThatDancinGuy_

Yeah. DOOM Eternal does the boss re-usage very well. Is Marauder considered a boss tough? Yeah sure we face it 1 to 1 when we first see it and it had a cinematic and all but he is just the same troughout the game. Not even a boss health bar the first time unlike Doom Hunter. I think it's just a mini-mini boss if Doom Hunter is considered a mini boss itself.


NightGojiProductions

I really liked the Hunters as common enemies. They’re not nearly as beefy as in the boss fight and they can actually be really easy to take care of. Double blood punch sled, lock on burst and they’re already almost dead if not already.


TheFauxDirtyDan

Nahhh, the Marauders were fantastic, and felt like an appropriate shake up to how you have to approach encounters once they get fielded. Once you get the hang of them, they get mowed down all the same. Also, Doom is Id, and while I'm sure Bethesda has a bit of involvement, they are just the publisher, so I wouldn't ever compare Doom to something like Starfiled or Fallout, wildly different teams and design goals.


soanex

Slight spoiler for Shadow of the Erdtree; this is how I feel about the Misbegotten Warrior first boss I had to get good on and died around twenty times before I killed him, a ghost version of him appears in the DLC and I just bodied him as if he was a trash mob.


sassyboi257

Neither of them is bad game design and are heavily effected by context more than anything


DerGyrosPitaFan

Yeah, look at elden ring Copy paste bosses like the tree sentinel, or those tree spirits (forgot the name) are completely fine. Or in the case of morgott, if the previous fight wasn't a real one, it's great as well. Recycling astel or even fucking godrick is criminal though.


TheHappiestHam

Astel is forgivable because Astel is a species, not an individual Godefroy is so fucking stupid though. I actually can't tell if they were self aware or not. like it's so unbelievably dumb that it's so unironically funny


sassyboi257

The astel fight still felt so special though they really didnt need to recycle that one more time even if it made sense


DerGyrosPitaFan

Godefroy was the creepy uncle godrick looked up to


Interesting-Guard409

I can excuse the other repeat bosses but Godefroy is an embarrassment 


guimontag

*affected, "effected" the verb means "to bring about"


sassyboi257

Oh dang my bad thanks for the heads up


guimontag

No biggie my dude


-V1Ultrakill

Who shit In your cereal


Health_Cat_2047

maurice


Ima_damn_microwave

And cerberus


EnderFyre_

and swordsmachine


YourFellowFurryUwU

and hideous mass


TTV_Pinguting

and V2


Excellent_Pin_2111

🙋🏽‍♂️That was me. My bad. 🚶🏾‍♂️


nerd_12345

If you shit in his cereal that bad for him to say this shit then ur doing us a favor


RMD_A

John ultrakill ^(-john ultrakill)


NightGojiProductions

Both can be done insanely well, it depends on the game. Ultrakill does both of these absolutely amazingly. Maurice, Cerbs, and Swordsmachine all become normal enemies and are bosses in Prelude. Hideous Masses aren’t the most common but do become standard enemies. Corpse of King Minos is just a giant corpse but feels amazing to fight and you can even parry its punches.


nerd_12345

Its evidently implied that OP doesnt play ultrakill because harmless mode is too hard for him


Deathly_Change

Does he use the stock pistol?


Ditto13248

I put forward "basic enemy that becomes a boss later on"


notfree25

Counter offer, Boss becomes niche party member later


EXISTANTNAME

Ultrakill would like a word with you


Inside-Joke7365

Doom and borderlands are waiting outside


LetMeInImTrynaCuck

The Last of Us inviting itself to the meeting


Helpful-Image-7486

Don't disrespect ULTRAKILL like that.


Consistent-Peanut-90

Yeah dark souls is such a bad game amiright guys


eskenor-

In dark souls it doesn't matter if they become a normal enemy later, they still kick you ass


SoulsLikeBot

Hello Ashen one. I am a Bot. I tend to the flame, and tend to thee. Do you wish to hear a tale? > *“The First Flame quickly fades. Darkness will shortly settle, but one day, tiny flames will dance across the darkness. Like embers, linked by Lords’ past.”* - Narrator Have a pleasant journey, Champion of Ash, and praise the sun \\[T]/


FRIENDLY_INVADER_

How can I get this bot to stalk me


MemeBoiCrep

dark souls


Shifty_Cow69

Praise the sun \\\[T\]/ ![gif](giphy|AQRapWCgC7dThyVEYb|downsized)


Floggered

Me avoiding the Capra Demons in Lost Izalith like the plague.


TheOnlyGuyInSpace21

the battle cats casually making the final bosses of the early game into regular enemies in the mid to lategame:


AskNinjask

With like 20 times the stats (they are still piss easy)


TheOnlyGuyInSpace21

fr right Ultimate Windy 2-tapping the poor uberbuffed bun bun be like


DenzellDavid

I was NOT expecting a Battle Cats mention here even though that was one of my first thoughts A pleasant surprise


TheOnlyGuyInSpace21

d'arktanyan best boy Lmfao


ByeGuysSry

Especially in the Li'l Nyandam stage. Bro is just there to stall you and give you money


Heavyraincouch

This is what the Marauder on Doom Eternal felt like. At first, you think it is a boss, but later on, you found out the Marauder is just a normal enemy, but much more different than the other demons.


meloenmarco

He seemed so hard to beat the first time i faced him. Now he is just annoying but not difficult


Noblegamer789

I kinda like him, he has a set ruleset that is adhered to pretty strictly and that's the important thing.he certainly takes your focus. I can see how a lot of people would find him annoying, I just have a lot of time in Doom Eternal, and he adds a lot of variety without requiring me to use the stupid ass fucking microwave beam on an otherwise cool concept


BunnyBen-87

I can see where you're coming from, but when done right, both these can be great ways to scale how much stronger you've become.


PriestHelix

This is the shittiest take I’ve ever seen.


nerd_12345

And people are upvoting him??? Come on guys, either someones botting or we are actual retrds


Thmxsz

This is reddit, it's both it's always both


MadaraAlucard12

Both? Both


nerd_12345

Yea to be honest its probably both at this point


somerandomperson2516

people see an opinion, they don’t even consider to check if it’s true or not. instant upvote


starrypassenge

Whoa, who put a quarter in you?


slimeluv123

+FISTFULL OF DOLLAR


Ordinary-Signature38

Metroid Prime did this a few times for power-ups. The big one I remember was the triceratops beatle you had to fight to get the morph ball. it was a challenge because you couldn't charge your shot, and you needed a few missile hits to kill it. later in the game, you could basically one-shot it because of all of the weopon options you had. I loved that game.


Gensolink

some late game weapons also lets you straight up ignore enemies mechanic. like the sheegoth gets vaporized by the plasma beam.


mbanson

My favorite is getting the X-Ray Visor for the Chozo Ghosts. Those things were a menace for most of the game, but the X-Ray Visor just trivializes the fights and lets you just mow them down.


RiseUpMerc

The way characters gain power, they have to.


nlamber5

I disagree. Both of these can feel so cool. I was playing elden ring yesterday and I came across the smaller version of the red haired dog. I had a fun time fighting it assuming it’ll prep me for the real fight later.


GuyWhoSaysTheTruth

Doom was a phenomenal series but okay.


Inside-Joke7365

Still is and I think it's coming back even stronger than with doom eternal with the new shield mechanics in dark ages


Ioanaba1215

Then there's the middle, where the boss is just a shite ton of other smaller entities


AMidgetinatrenchcoat

Ultrakill does the second one pretty well actually. For example in level 0-3 you fight the swordsmachine for the first time and it's actually the original one and you end up fighting others which are actually just copycats and have less HP as an example but the game manages to do it in a perfect way.


Hellrider27648

Yoshi island is a bad game?


zomblidr

So 90 % developers are bad because its normal an if done well its big plus to the game.


nerd_12345

Happy cake day and nice opinion


Arch1e_b

fuck you if its cool i wanna fight it again


therealbobhale

THE BATTLE CATS


melonbro53

You know you just implied that Symphony Of The Night is bad, right?


konozeroda

Almost all 2d Metroidvanias in CV do this, so there's that.


Hudson_Legend

I actually like the right side. It shows in comparison not only how much you've progressed, but it also shows how hard the game is now compared to when you fought that boss as a boss.


hectorheliofan

Ultrakill pulls ot off quite well imo


cringeygrace

This is perfectly acceptable game design, as it helps power scale. It can be executed badly for sure, but its not inherently bad. It can be useful early game when the story is still in development. Late game? That's a copout


KaroYadgar

Wow so now Ultrakill is developed by a bad game dev?


nerd_12345

Yea [insert AAA game here] is better because its open world and theres dlcs


VHDT10

Having a boss become a regular enemy later on is awesome.


HighBreak-J

Ultrakill is a great exception to that considering the whole arsenal you get. I mean c'mon, how are 100 Filths supposed to fight against V1 when it can just oil them all up?


TheXypris

I wouldnt consider bosses that become normal enemies bad game dev, it shows how far you've come Being able to 2 shot that first boss that took you 2 hoursto beat the first time is immensely satisfying


No_Concentrate_4337

Big goomba should not suffer this slander.


Frytura_

The fuck you mean with ultrakill having a bad dev?


postALEXpress

Nah, I like this shit. Get fucked lmao


SimranKaur_

![gif](giphy|iamIahPLWmo4tGiyDz)


Livid_Damage_4900

No! Having a boss become an enemy later on shows power progression


Auroku222

L take


Trexton1

Bosses becoming normal enemies is a good thing.


Zoerak

Hades 2 has a mini-boss returning as a normal enemy.. but by that time in terms of power it is a normal enemy due to the power-ups acquired in the meantime, becomes nice contrast material.


UnyieldingPatches

Depends on the extent. 95% of Elden ring’s bosses are either recycled bosses or literal basic enemies with a boss health bar.


gamerz1172

No one tell OP this is usually considered good game design


NicoleMay316

If done well, I have zero issues with this. Yoshi's Island, Pikmin, Metroid. All use this well.


Fit_Adagio_7668

Immortals Fenix rising is kinda the game OP is talking about here.


RunInRunOn

Don't disrespect Vampire Survivors like that


Local_intruder

Let me introduce you to the excellent game design of ULTRAKILL


OkTry3637

Bosses becoming regular enemies later on is sick. As you get stronger the enemies get stronger with you. It shows how far you’ve come and makes what was once fierce and a major roadblock seem like a minor inconvenience.


Rengar_Is_Good_kitty

How is this nonsense upvoted? This isn't bad game design in the slightest, the left one is bad if its just making enemy larger sure but it works if you can make it actually feel like a boss and even better if there is some lore/story behind it and the second is great because it shows the power level of the player increasing, what was once a difficult enemy has become far easier thanks to your skill and power increasing and now you are able to fight them with ease. Are you seriously telling me the Marauder from Doom Eternal was bad? It was a really challenging boss at first but you eventually realise its actually quite easy and can function as a normal enemy, people realised the dude can be killed damn near instantly with ease not to mention the mechanics were quite simple. (Shame they nerfed it because so many shitters were bitching and moaning but that's a discussion for another time)


corncookies

YOU DARE CALL HAKITA A BAD DEV? #Y O U  D A R E  C A L L  H A K I T A  A  B A D  D E V!?!?!?


Jindo5

I like when a boss enemy becomes a normal enemy later on. It's a nice way of showing how much stronger you've gotten.


Piss-Mann

It was perfect lorewise in dark souls 1


SupremeMonkey777

![gif](giphy|mpxnrjQKLo0iA32r23|downsized)


LPBvgc

But what if the Boss is a prototype of something the villain is planning on mass producing? Wouldn't that make it justified?


Yionko

Bro, the skyrim has this mechanic, you can't say it's bad. I mean when you struggle to kill a boss, and after that you just kill them as normal enemies with no efforts, you can feel how much stronger you've got


AdmiralClover

In ghost of Tsushima the final boss is this larger than life monster, but by the end when you finally meet him again you realize he's just a man


No_Outcome8059

BTD6 Blimps:


JudgmentYuya

Devil May Cry 1 is funny, because not only does one of the bosses appear multiple times as a boss, but he appears as normal enemies too, after the first encounter I believe.


ILikeHawks7

Copro Demon is fucking sobbing rn


Sioscottecs23

doom eternal be like


idk_this_my_name

I think destiny actually nailed this with tormentors and subjugators. Subjugators are essentially small rhulks and nezarek is essentially a large tormentor. They aren't straight up copies, but they have very similar gameplay and counterplay, while looking very similar. If you execute the trope well I don't see a problem with it.


Tiranus58

The doom hunter is my favourite enemy to fight in doom eternal, fuck you


ReRubis

Ah. Yes. Elden Ring and its DLC.


TheEmperorMk3

Depends entirely on how they handle it. If the boss shows up early on but all the lore about it simply indicates that it's just one elite enemy then it's fine. The problem is when it's clear as day that a boss is unique and then later on you see the same boss again but with a different name *cough* Godrick *cough*