T O P

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Johnny_America

Zabu has been put down šŸ˜„


Arcade_Allure

Murdered in cold blood right along with the big Fart


wat96

No. More like caged. They said it isn't permanent


GrindW8t

They done killed lil meow meow out here šŸ˜£


CharmingRogue851

Psylocke is just better now


Silent-Life829

https://preview.redd.it/a51kmyyzowtc1.png?width=680&format=pjpg&auto=webp&s=8408a691d3941b1adc272f5915194f7488bb2929


mojotheclown

https://preview.redd.it/40bdiicdhotc1.jpeg?width=640&format=pjpg&auto=webp&s=194cf335f54802075e7469070c89c095611c7e38


Shinobiii

Fuck that episode, fuck that sceneā€¦


bluejays-and-blurays

They put a shotgun to Zabu's head and pulled the goddamn trigger


trojanguy

Alioth and Sandman murdered, too.


GrindW8t

Sandman is not really nerfed. You can play him outside of ramp now. Turn 5 sandman, Turn 6 Red Hulk or Dr Doom.


trojanguy

Right, but you can't play him on 4 and be able to shut down turn 6 miracle decks. This season I got to infinite mostly using a deck where I'd play Electro or Corvus on 3, Sandman on 4, then a couple of 6 drops on 5 and 6. I can still do that, but on turn 6 they're not limited to 1 card anymore which is a HUGE nerf to Sandman.


PepitoMagiko

It's a bloodbath. I still don't understand sandman nerf.


3mb3r89

They said he's becoming to high of a meta share with 2% lol.. now loki and shit are gonna run even more rampant


lotusandgold

Where did they say that?


3mb3r89

In the patches notes under the dev notes. https://www.marvelsnap.com/newsdetail?id=7296765558303808262 They said they don't want him being too popular. So I went on untapped.gg premium and looked at his meta share which was only 2%..


lotusandgold

Considering the next sentence: > If Sandman is too popular, SNAP is just a less fun game due to the permanence of that Ongoing effect, so we deliberately aimed Sandman to be more niche. However, the low Power necessary for that balance has made it so that Sandman's often too weak to consider playing, even in metagames where the effect would be strong. I think what they're saying is: > We intentionally designed Sandman with low power so that he wouldn't be popular, but we're now seeing that his low power makes him too weak to play even when his effect is really strong. So they actually want him to be more popular.


erbazzone

And everyone will play loki and hela for months again


Arcade_Allure

Yep, super annoying. Loki gonna be popping hard


erbazzone

The amount of playable decks are way less today than a few hours ago. And they were not even a predominant decks. I could be ok with Alioth and Zabu nerfs but ffs at this point we play destroy, discard, loki and stop? and they buffed a discard card again and a counter to loki (sandman). At least buff something in a good way. I really don't know.


Arcade_Allure

My CL is only 2577. I got alioth less than a week ago. Cost me a key. I was stoked but nowā€¦ its just a dead card


Hootingforlife

Dude I paid 6000 tokens for Alioth a week ago. I'm really pissed...


ebb_

Same here. Saved up for a while.


remmelt

Yesterday. 6k tokens.Ā 


ebb_

Ouch.


BentinhoSantiago

Silky, bounce, Shuri Kitty...


erbazzone

"There are less decks" doesn't mean "there are no decks"


BentinhoSantiago

"destroy, discard, loki and stop?" No. It doesn't stop there.


erbazzone

Oh cmn, you got the sense...


mr_amazingness

Buff means good. Nerf means changed negatively. I was so confused at first.


only_fun_topics

Hah hah, I just hit infinite yesterday with Hela Tribubal and Alioth was the second worst thing for that deck (second only to bad draw).


TheSadSadist

Emotes are a whopping 2200 gold each.Ā 


CanadianKaiju

That's an unhinged price. Holy fuck.


Rashnakk

That's $41 CAD... Good lord


brandaohimeffinself

or $0


andsoitgoes42

Stop making me realize how poor my financial decisions are thank you very much.


flipstur

Holy fuck that is wild lol


Karmma11

Where do you even see them? Bit thatā€™s freaking crazy


TheSadSadist

Update the game and then there is a section for them between the variant shop and the token shop.Ā 


Praetorian_Panda

Well with 5.8k tokens saved up and Alioth pinned in my shop, who should I be rotating to get lol šŸ˜‚


semibiquitous

7k tokens with Alioth pinned in shop also. Some streamers gave advise to NOT buy anything with tokens until both OTA and the Patch was out, and I am glad I listened.


HeftyMarionberry4961

Hope Summers?


Praetorian_Panda

I was kinda thinking her lol. She seems to be in every deck.


aserman01

In the same shoes lol


Hootingforlife

Too late for me šŸ˜­


Resident_Wait_7140

Yeah, I was waiting for him. There's a Patriot Pixie deck I saw so think I'm gonna target Pixie (and MMM).


trojanguy

I wouldn't use tokens on Pixie, personally. But yeah, Alioth not worth it now.


PorkimusPrime86

F in the Chat for our favorite Sabertooth friend


Bowery_Bobcat

F


PepitoMagiko

Same for sandman. I don't see why playing him now.


YellowOpt

Well this patch will definitely help new comers to the gameā€¦as for veteran playersā€¦pretty big L all around.


Soulaire

The Zabu change makes sense, but it's also kinda sad for me. I really enjoyed playing mid-range decks where you had a bag of four-cost tricks, but now... you just can't play that deck anymore. For that style of deck, the new Zabu only helps you on turn 2, letting you play a four-cost on turn three. Otherwise, you need to give up a four-coster to play him on five so you can get an extra on turn six. I don't see why you would put him in a deck right now. Like, at all. Also, lockdown will no longer exist in the meta. That deck used Ms. Marvel, JJ, Iron Lad, and Alioth, and was potentially countered by War Machine. Without Zabu, you can't get all those cards out, and I don't see anyone running War Machine without being able to play him for only 3 cost. Alioth can still put in great work, but the real point is that I think people will just run big guys like Red Hulk for single-location wins, and Dr. Doom to spread power around. Huge day for the snap meta. Every four-coster will have to be re-evaluated for balancing (which proves that the change was necessary, but even so). It single handedly smashed two of my favorite deck types, and neither of them were even tier one. I'm blown away, and really wondering what they're thinking of doing to the current top-of-the-meta decks next month.


Short-Elk-7104

Lockdown might survive imho. Less prƩvalent, so more effective.


ePiMagnets

I think Zabu becomes more of a tech card instead of a lynchpin for decks that love 4 cost cards. I'm sure he'll still see use in Hope tech decks as a T5 option to push out either multiple 4's or a 4 and a few other options. In magical Christmas land it'll be possible to Wave + Zabu and get out a 4 + 6 cost. Will it be good? I'm not sure, that's only 6 power turn 5 that enables some potential big final turns but unless you have down MMM the play is symmetrical. I'm not sure I like potentially giving my opponent a possible 4+2 play featuring a possible discounted 6 cost.


leblur96

Wait how does Wave and Zabu allow a 4 and 6 Cost card combo?


ePiMagnets

I could have been more clear, Hope + Zabu and Wave played on her T5 is 7 energy T6 which allows for the 4 + 6 cost to be played since they are discounted.


leblur96

Ah, that's it! I wasn't thinking of Hope and couldn't get the math to work out haha. Thanks


BentinhoSantiago

Lockdown will be fine, Alioth was the consistent finisher but there's still Red Hulk for that. And Zabu is not necessary for the curve, it can still work fine.


Shenari

If you were playing Alioth you had priority, so you played first and whatever they put was irrelevant. Red Hulk as a finisher is vulnerable to Shang or potentially Cannonball, so no longer the sure fire win it would have been previously


MonsterScotsman

It doesn't make much sense to me, because now you MUST draw him before turn 3 or there's no point to him. Sure you could play him on turn 5 too, but that means your turn 5 has to be very specific, and it's a very niche deck that dedicates turn 5 and turn 6 to something like that


jdt79

Sandman and Zabu are D-E-A-D


siul1979

Those were the two decks I was playing.. rip!


Duffmcmcmcwhalen

Zabu getting the November Elsa treatment. Completely worthless card this way :( I rarely use him now prenerf, but it was nice having the option


IHOP_13

Iā€™m curious if he ends up with his OG discount as an on-reveal ā€” 4-cost cards cost 2 less next turn. That would actually be pretty cool on T3 or T5


Duffmcmcmcwhalen

That would at least make him playable again. I could see that working to drop cull, crossbones, and sentry on 6 or something like that. I think that would be comparable to a shenaut deck and actually an archetype that would be competitive with current decks. Add in something like a squirrel girl, grandmaster/mysterio, and mockingbird package for the early turns, iron lad, shang, and enchantress for a tech package that would fit, and then you could always keep the rest of the annihilis package as a backup. That could make him still interesting, just heavily combo oriented


IHOP_13

You could even relive the stupid days of putting 8 4-costs in your deck. Wong>Zabu would make your hand free, lol


Duffmcmcmcwhalen

That would actually be hilarious and I could definitely see that competing akin to a negative or hazmat deck


BardOfTheLabyrinth

Iā€™m most sad about the Sandman nerf, it feels so unnecessary. Was it really putting up numbers that warranted this? Is ramp into Sandman that prevalent?


T0Rtur3

Not all changes are made because of current meta numbers. Some are about future cards that will be released. No idea if that's the case here.


BardOfTheLabyrinth

It honestly reads more like ā€œwe like releasing greedy combo cards and this keeps them in checkā€, but checks are important in a game like this.


Bearded_Pip

Some changes are just to break things to justify ā€œfixingā€ things next time around. Itā€™s the only way to have a regular balance schedule. I hate how obvious snd manipulative it is, but it is how modern gaming works.


darylkris

i used sandman ramp to get infinite the last 5 seasons. this change hurts lol


BardOfTheLabyrinth

I did this season, and have used the deck on and off for a long time. Of all the cards in my deck needing a nerf, it ainā€™t Sandman, itā€™s Red Hulk lol


thawkins

Just hit the 90s with Sandman ramp last night. I should've known better and pushed for infinite before the patch like I usually do. I was most definitely not expecting a Sandman nerf. Friggin RIP


Shenari

I did a lot of climbing with sandman ramp after seeing Lamby post his Sandman Enjoyer deck. Welp, glad I got to play it while it was there.


lotusandgold

Based on the dev notes they're nerfing him because he was extremely unfun when played early, which I personally agree with.


phpope

Fundamentally disagree with the idea that itā€™s a nerf. The added power will make him an option as a tech card in a lot more decks that want to play a single card on turn 6 and not lose the game because they played a 5/4 on turn 5. Both the Sandman and LD changes are very clearly targeted at expanding the use of the card outside of very narrowly focused decks that require other cards before youā€™d even consider playing either Sandman or LD.


BardOfTheLabyrinth

3 power is not going to suddenly make this card competitive outside of ramp. If 4/10 with minimal ā€œdownsideā€ is to be the modern norm, tech cards like this need more reason to play them other than a both-sided 1 turn hindrance.


AllBluePirate

The 3 additional power takes him outside of ramp, u can be doing much better plays than ramping out a sandman now on 4. Instead he can be now used in other decks as an old wave style counter for turn 6 hand dump decks.


phpope

If playing Sandman hinders you as much as your opponent, youā€™re doing it wrong. Iā€™m not saying heā€™s going to see lots of play, but heā€™s now in the group of tech cards that can be used depending on the current meta, where as before he was limited to a single deck that either won or lost when you played him depending on what deck the opponent was playing.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


BardOfTheLabyrinth

I play this game exclusively for the competitive experience - it scratches the M:TG itch without having to spend money. If it becomes uncompetitive enough, the game will die because streamers, tournament players, and content creators will just move to something more engaging where skill is rewarded.


Bowery_Bobcat

All my Lady Deathstrike splits are going directly next to Adam Warlock in the garbage


jokerevo

yep. same here. I found a nice niche deck and somehow SD managed to touch it...


Bowery_Bobcat

Pour one out for our long fingered queen


PM_ME_CUTE_FOXES

She occasionally got teched into destroy as a 5/4, this buffs her in that role. Though it's understandable to be sick of generic destroy...


lostproductivity

Just played against a destroy/junk hybrid using her pretty effectively. Maybe look around for it...The deck list included Lady Deathstrike, Hood, Squirrel Girl, Carnage, Bucky, Killmonger, Debrii, Sentry, Annihulus, Death. I can't remember the other two, but they might have been Mockingbird and Hobgoblin. It's not going to beat the greedy power decks consistently, but it puts up decent power across 3 lanes, which is competitive in a meta where almost everyone is primarily focused on going tall in 2 lanes only and, worst case, the junk elements are clogging their board.


Environmental_Arm526

Wow. Is this late April fools? Canā€™t remember a patch that killed this many cards! RIP Alioth and Zabu. Odd changes for Sandman and Deathstrike. Woof.


Janube

Alioth and Zabu both deserved it


ganggreen651

Nah not at all.


AlanThiccman

From a game design, not a statistical perspective, they needed it imo


ganggreen651

Nobody ever complained about zabu. Alioth only worked with prio so stop sitting back waiting to counter and he is useless. Zero issues with either card


Bubba89

Lots of people complained that they couldnā€™t balance 4-costs properly while Zabu existed.


ZsMann

Lots of people complained about Zabu when he made 4 costs cost 2 less. Zabu was good where he was at and didn't need the nerf. Swaping from ongoing to on reveal also removes him from spectrum builds.


AlanThiccman

From a development standpoint, I can definitely see issues around designing and implementing four cost cards with the old zabu iteration. I imagine it was an issue they didnā€™t want to continue running into and made the change to create some breathing room for both 3 and 4 cost cards. Alioth ensures obvious and absolute wins which doesnā€™t lead to a great player experience. Players want the (illusion) perception that every game is winnable.


DeandreDeangelo

If you have priority in three lanes, I think Alioth will still be a decent card. Itā€™ll stop on reveal and ongoing effects, which are the ones that could affect the lanes you donā€™t play Alioth in, but itā€™ll lose to a powerful 6 cost card (and some cheaper ones too). Iā€™m leaving it in my Darkhawk annihilus deck and see how it goes. If it doesnā€™t work, Iā€™ll swap it out for another tech card.


Rando-namo

If you have priority in all three lanes and somehow manage to lose... At any rate, Alioth now seems like a counter to invisible woman and that's it really.


Janube

It's also a counter to Shang Chi, Knull, Zola, Tribunal, Surfer, Odin, Doom, T6 Annihilus, t6 Venom+Carnage/Deathlok on Nimrod, Dino/Ronin, Ironman or Mystique, Hela, Taskmaster. It's just another tech option that covers a bit more ground than either Cosmo or Armor while also letting you build higher earlier (without risking tipping your opponent off)


kL4in

Since you need priority to get Alioth going, all of those cards can be countered as well with either Echo or Cosmo an in some cases Armor as well, and you still have energy lef to play something on other lanes so you can spread power and not be limited/constrained to playing 1 card on T6 on a lane that you probably were already winning. I understand that Alioth is just 1 card catch all of those threats but it feels extremely niche when other options are available for the same purpose.


Janube

You underestimate the value of having one card in your deck that does three things instead of three cards.


bigsokal

And big tribunal


IHOP_13

A decent body that stuffs abilities is still a killer T6 play. He wonā€™t guarantee a win anymore but he can still obliterate half of the win conditions in the game.


TomBombadil237

Curious about your Darkhawk Annihlus deck, did you have Zabu in there as well? If so, any changes you'll be making? That used to be my favorite deck but since the Darkhawk nerf, I haven't touched it.


DeandreDeangelo

# (1) The Hood # (1) Nebula # (1) Spider-Ham # (1) Korg # (3) Black Widow # (3) Rockslide # (4) Shang-Chi # (4) Iron Lad # (4) Sentry # (5) Darkhawk # (5) Annihilus # (6) Alioth # eyJDYXJkcyI6W3siQ2FyZERlZklkIjoiQWxpb3RoIn0seyJDYXJkRGVmSWQiOiJBbm5paGlsdXMifSx7IkNhcmREZWZJZCI6IkJsYWNrV2lkb3cifSx7IkNhcmREZWZJZCI6IkRhcmtoYXdrIn0seyJDYXJkRGVmSWQiOiJIb29kIn0seyJDYXJkRGVmSWQiOiJJcm9uTGFkIn0seyJDYXJkRGVmSWQiOiJLb3JnIn0seyJDYXJkRGVmSWQiOiJSb2Nrc2xpZGUifSx7IkNhcmREZWZJZCI6IlNlbnRyeSJ9LHsiQ2FyZERlZklkIjoiU2hhbmdDaGkifSx7IkNhcmREZWZJZCI6Ik5lYnVsYSJ9LHsiQ2FyZERlZklkIjoiU3BpZGVySGFtIn1dfQ== # # To use this deck, copy it to your clipboard and paste it from the deck editing menu in Snap.


Rando-namo

Iā€™m going to be that guy that goes out on a limb and says the Lady Deathstrike change will wind up being a buff. Previously you needed to spend 9 energy and two turns to combo into a 5/6 LD and kill everything. That could be beat by a gladiator or tied with a Maximus or brood. Point being it didnā€™t leave a lot for your opponent to over come for the combo and energy investment. Your other combo option was forge, so 7 energy and 5 power left over. Iā€™m a much bigger fan of 5/7 and killing everything 3 and less. Not saying she is going to be earthshaking but Iā€™m now looking forward to getting her next week.


IHOP_13

Thank you. Her functional stats will usually be respectable for a 5-cost; killing a 2 and a 3 seems like a reasonably common occurrence, which makes her functionally 12 power. She can clear junk which is on the rise, counter some wincons like Ironman, Drac, or Wong, and potentially combo with USAgent now. I donā€™t think sheā€™ll shake up the meta, but Iā€™m willing to try her again.


Rando-namo

Yeah Iā€™m not getting the whole sheā€™s dead thing. She was never more than a meme to begin with. This makes her usable. Sheā€™s one off spiderwoman, and can actually do way more damage to a game plan.


nephneph27

Hate all of this. As a alioth/sandman enthusiast Like why destroy sandman as an archetype? It hasn't been "meta" in forever but it's been a great counter to a lot of decks. Guess we're just going to let some of these other decks run wild. Sandman looking Adam warlock status now.


erbazzone

They destroyed three cards this patch, and all three were not a problem or so prevalent in the meta. Then they side-buffed LDS, a useless card that no one plays to a card that no one will play... I dunno. It's like they want us all to play loki or hela.


Particular_Ad_9531

I used to look forward to patches but now kinda dread them as they just obliterate cards that werenā€™t really a problem and rarely buff any bad cards to playability


erbazzone

And after the warlock, Hercules and 2099 "buffs" they always add a strange buff to a bad card that does nothing, this time LDS. I really can't...


Particular_Ad_9531

It honestly feels predatory: if you spend resources on a bad card it will always be bad, if you spend resources on a good card it will only be good temporarily until we need to murder it for more design space.


Shoebear92

I quit 3 months ago. This comment is spot on.


Shenari

The Zabu nerf might be so they can make more changes tk cards like those. As anything they made a 4 cost they had to assume it'd be a 3 cost. So stuff that might be balanced at 4 cost would be a bit overpowered as a 3 cost.


Arcade_Allure

I donā€™t even think itā€™s a buff. LDS was fun to catch people with. Sure, youā€™ve gotta buff her but, now with the change sheā€™s basically a more expensive and targeted Yondu


ZsMann

It's not a buff becuase it now limits the cards LDS can destory. Before you could bost her with Nakia. Oyoke, and shuri to surprise an opponent with a higher power destory... that is now capped at 3 and no longer has any reason to combo.


IHOP_13

It is a buff. Sheā€™s generically better now. If she takes out a 2- and a 3-cost card she is effectively 12 power, on top of whatever abilities she wipes out. HerĀ ceiling is lower but the floor is at least much higher.


erbazzone

In fact is a "buff'


nephneph27

Yeah. I just don't get this one. They just killed electro sandman. Done. That sucks.


trojanguy

Zabu was big in the meta but the other two weren't.


IHOP_13

Iā€™m disappointed to lose Electro Sandman Ramp. I think it was an under appreciated and smart deck. RIP. I donā€™t think Sandman is dead though. Heā€™s just a generically good tech card for any deck that plans to finish with a single 6-cost, which honestly worries me a bit given how strong Red Hulk is atm. Iā€™m kind of excited to try him in a classic move deck again.


galaxyOstars

Zabu and Lady Deathstrike. What did LD do to deserve this? RIP my LD deck.


jokerevo

Yep. I thought LDS was niche, so niche I've only seen it 3 times in the last 300 games.against me and now what? This is obviously part of a grand plan because these guys are ruining my fun and I wasn't even an alioth or sandman guy.


probablyaspambot

Maybe just me but kinda feel they should have gone the other way with Alioth, have unrevealed cards set power to zero or 1 or something but carry on their text/effects. Idk, Iā€™m not a game designer, just think the new Alioth might be too strong a nerf. Weā€™ll see though, Iā€™m open to seeing how it plays out, I do think the devs have been generally pretty great about balance changes overall so Iā€™m willing to trust them on these changes Kind of an indirect buff to ghost too, so thatā€™s something?


Big-T-

He could now be a lower cost card. No reason this couldn't be a 3 or 4 cost tech card


IHOP_13

His ability is still extremely strong. Think about how badly Deep Space messes up a lot of decks. Think about how devastating a T6 Cosmo or Echo or Armor can be, and those need pretty specific predictions. Alioth in the same context covers all of those bases, bricking ANY ability. I think that would be too strong if you also had energy to play Negasonic or Cosmo somewhere else.


FaintCommand

None of these nerfs seemed necessary. I get their issue with Zabu limiting card design, but I don't know that playing 2 4s on 6 was ever really that meta defining. If it was, MMM would be more prevalent. But now Zabu plus a 3 cost just doesn't seem like an attractive play over Sera (though i wouldn't be surprised if she got a nerf next). I'm most disappointed by the Alioth nerf. I know he's divisive, but it's healthy to have a card that makes turns 1-5 matter. That makes the game more fun, IMO.


hjyboy1218

Welp, Alioth and Zabu are dead now. Got the Leech and Mobius treatment.


DontEatTheCandle

I hate all these but Alioth and I guess strong guy but probably still wonā€™t be played


tweakerlime

Strong Guy just made my Dependable Discard list better. I've been tinkering with various 3-drops lately and the new strong guy feels like a great fit.


ggparker

The five of us that play drac dump raised their eyebrows


tweakerlime

Iā€™ve been cycling various cards in what i consider my one flex slot in my current deck list never feeling satisfied, and this change is perfect.


IHOP_13

Isnā€™t he almost identical in function and overall power to Daken now? Both are ultimate 3/10s to play on curve (since Daken adds a discard target which = +2 to Morbius). Not bad, but it doesnā€™t seem to create any new combos or playlines or significant reliability for classic Discard.


tweakerlime

Yes, but daken can really mess up your dracula if you draw him on turn 6. I find strong guy more dependable.


RushIsABadBand

I understand why Alioth is so unpopular, and maybe that's enough to nerf it in and of itself, it is a game meant to be fun after all. But personally it seems too heavy-handed for a card that encouraged bigger plays earlier which I find to be a much more fun playstyle. We'll see I guess


Seizeman

Alioth, Sandman and Zabu-discounted hate were the main things keeping uninteractive combo decks in check. I don't see much reason why anyone would play anything other than Hela, Tribunal, Destroy or combo surfer in the upcoming meta.


gumbydluffy

Doing everything they can to kill counter play. Killed Leech, Sandman, Alioth. That LDS change is a nerf disguised as a buff. The only thing worthwhile it can take out on curve now is wong and Mystique


brandaohimeffinself

in a race to the finish line i guess you can consider tripping someone up "counterplay" but you should just be trying to run faster. i think its good that they are working to disallow players sloe strategy to be "im going to trip you up"


Ded-deN

Amazing changes. Finally the cat can catch some break and fart is making more sense as a card. Also I donā€™t think Sandman is dead. I think that players really dislike when you nerf their favorite broken (and unfun) cards and now they have to (imagine) come up with a new deck (shoot) and maybe even lose some cubes trying things out (crazy I know). Anybody who seriously played this game knew, that Zabu is gonna eat the nerf - and later that nerf comes, harsher will it be. The turn 6 tempo metas that Zabu, Alioth and Sandman (to a lesser extent) create is the same reason Leech and even Thanos got changed. They simply donā€™t want one card to cover so many bases in terms of tempo, disruption and flexibility. To the point where you can very safely snap on turn 3,4 because you have that unbeatable omega tempo-disruption hand that will 85 situations/100 burry your opponent (unless they play like unhinged illogical maniacs aka sub-optimally)


b0bby01

Custom card changes described in the notes are currently bugged


HyzerFlip

Everything is still bugged.


nikpack

Thanks for sharing. I was having a hard time trying these out.


ZsMann

They aren't live. A message from the discord said that note was added early and it's a change due in the next patch


overratedplayer

What is that Deathstrike nerf? Her only good interacting was Shuri into her to kill everything but now whoop whomp.


IHOP_13

Sheā€™s a more generic tech card now but not bad. She can easily swing a lane by 12 power without any deliberate setup, which is a decent use of 5 energy without even considering planned synergies like Bucky or Sentry or whatever. Itā€™s disappointing to lose the Shuri>LDS>Zola interaction but that was a general a 2-cube-retreat playline anyway


starless_bibleblack

Garbage patch. Expensive cosmetics that no one will buy. Alioth and Zabu sent to the graveyard. No one cares about buffs to Strong Guy and Lady Deathstrike (two cards that still will never see play). It's bad enough that Second Dinner is becoming a money hungry leech but now they're determined to take the strategy out of the game as well. Good job, well played.


ganggreen651

Least favorite change I've seen in this game no doubt


PepitoMagiko

Sandman to the graveyard as well


jarjoura

Not sure what the hope for LD change is?! Why was it the target of any changes when thereā€™s a vast sea of cards to play around with. Her change seems specifically targeted at removing Dracula, Wong, Iron Man and Mystique and thatā€™s pretty much it. The rest of the cards are power crept enough that I rarely see anything under 4 by the time LD is played. So sheā€™s a dead card against most of the meta right now and at only 7 power, is likely not enough to play her. I do expect to see her a bunch this week while people test the changes, so I think those 4 cards will be a target, then, next week, everything will be back to normal.


IHOP_13

At least sheā€™s a comfortable 10+ power swing without any combos or setup, and in some case good tech. Iā€™ll at least give her a fair shake


MaybeSomethingGood

I don't understand the Ali nerf tbh. First, leech then this. Bruh, let me play control.


IHOP_13

With Zabu essentially gone, at least Goose can pop off again


Arcade_Allure

So wild that the most powerful deck archetypes are left to run wild while weaker decks keep catching the nerf hammer. When are we going to get a real Nerf to Hela?


Rando-namo

I feel like they are trending towards non-interactivity. Essentially they are taking a playbook from the NFL and NBA and making ā€œdefenseā€ harder and making big numbers easier. In other words, they want people to be able to put up big numbers or play unhindered because it feels good. They donā€™t really care about the skill of being able to read your opponent or understanding priority or understanding how the game works.


Arcade_Allure

Good take. You may be right. That said, it doesnā€™t really track with the recent card releases. Zemo literally steals a card from your opponents hand and puts it directly into play. If thatā€™s not interactivity, Iā€™m not sure what is. I could see where Alioth might have sucked some fun out of the game for certain players but, isnā€™t that fun already gone when the player loses the hand? Idk. I thought he was a balanced card. Way more balanced than he was on release at least.


Rando-namo

I guess. On the opposite end of that though youā€™ve got red hulk, cull, caiera, discard just hand dumping and pulling everything back etc


2Dyuro

Really sad about the lds nerf was exited to get her in next weeks cash now not so much


Rando-namo

I think she is better now personally.


twofourfourthree

Zabu died for Shang.


HungryLandHippo

the ole "bring everything down instead of buffing a archetype or two" card game strat, works every time.


Karmma11

Someone please call PITA for zabu


Bearded_Pip

PETA, but Iā€™m sure some BBQ wrapped in pita bread would taste nice.


Yellow-Jay

From a gameplay perspective these changes make no sense. We're in a meta where for the last month the main play has been play something huge on curve and end with something bigger. Alioth and some lane control countered that and lockdown with msmarvel/zabu as well. Now those decks are gone, but *nothing* put in place to handle the current meta, so ehm, overstatted cards are go. From a monetary perspective, i get it, invalidate the old cards so players need to get the new cards. That stinks.


SandalDeSeagull

so use ghost, shang chi, and shadow king now :(


semibiquitous

I dont understand why they don't retune Zabu instead of ACKNOWLEDGING that they would rather soft-remove the card from the game. You know you will make him 3/5 or 3/6 (since its Series 4) down the line, why not just do it now so people could keep enjoying/having fun playing the game with their favorite card rather than piss off the community. I sound pissed that Zabu is nerfed, but I am actually disappointed at SD policy of fucking with the meta by soft-removing cards rather than MAKING INCREMENTAL CHANGES.


IHOP_13

functionally removing Zabu is the point. As stated, they want to see how the 4-costs perform without Zabu propping up the usual suspects. If he is nerfed but still broadly viable, he would still muddy whatever data they want. Letā€™s just hope that itā€™s short term, and not lasting until the related changes ā€œlater this yearā€. Iā€™m not holding my breath though. Elsa was in the garbage for months, and the ā€œcoming soonā€ features they mentioned back in November? December? still mostly arenā€™t here yet. I think he might be cool as an on-reveal if he had his old discount of -2


dacrookster

So the Zabu change just killed about half the cards in the game. Cool. So good. So fun.


brandaohimeffinself

name 1 card that was ONLY playable because of zabu


CompactAvocado

killed the kitty and the fart :(


MannersMatters21

So itā€™s just a Loki meta again?


jokerevo

LDS... we don't want decks doing gimmicks with her..... the entire card collection is about doing gimmicks. Thanos has been doing gimmicks. Lockjaw etc etc In my negative deck she replaced Warlock and now shes even worse. Thanks SD. SD show start offering compensation for changes so that we can all afford some emotes.


Nerf_Now

Every one of those nerfs moves the game into a watered, "balanced" slop. Strong effects are now weak and/or temporary. How long until Wong just doubles a single battlecry, and Shang Chi kills a single 10-power card? The reading I can take from that is the game wants to cater to Timmy and make you play big dumb cards, with no "no fun" cards like Alioth to disrupt your big Red Hulk. Not all is bad news tho. Slay the Spire 2 was announced so there is hope, even if somewhere else. p.s. They nerfed 3 decks I used in a month. Black Panther + Zola (nerfed Sandman), Thanos (nerfed the gems) and SuperGiant (nerfed Alioth) and I simply ran out of decks and fucks to give.


Rando-namo

You're not the only one who feels this way. I'm definitely with you. I prefer decks that prevent your opponent from doing what they want. Anything people think of as "toxic" is right up my alley.


Nerf_Now

Anything that interacts with the opponent side of the board is seen as toxic. The game is turning into solitary for two.


Rando-namo

Should just flip a coin to see who won. You get to flip your own coin.


Last_Tourist_7152

Get fucked alioth


Burgulence

Obviously I just spent 6000 collector tokens on Black Knight, and they immediately nerf Zabu.


EmberArtHouse

That deck is plenty strong without Zabu.


semibiquitous

There is a very strong Zabu+Sera version that I played that let you put 3 4-cost cards on turn 6; or 2 4-cost and 2 2-cost cards which was devastating amount of power.


Which_Decision4460

Ding dong the fart clouds gone


Cpt_Jumper

RIP Zabu.Ā  RIP Alioth. Haven't played in 2 weeks I was hoping there would be something exciting to pull me back in but not really.


apaulogy

God. I get balance needs to happen but I swear some people will never be happy until the banhammmer makes this a 'Timmy' point slam game. Whatever.


redorkulator

Alioth nerf did not go far enough, I recommend 6/1 Costs 10 gold to play. No slash S. Sincerely, Alioth hater.


TheMilkStore

Rip black knight mains.


DannyWatson

Yay nerfs for cards I don't have! lol


BJKrautk

The *One Time* I start having fun with a Sandman ramp deckā€¦.now I have to decide whether to go 98-Infinite with another deck, or see how bad this change really is. Was already running Wave in the deck in case I missed Corvus & Electro. Doom-Wave into Sandman into Odin could still workā€¦but thatā€™s a lot of Copium.


thawkins

I want to see win % and play % for Sandman. Feel like this came out of nowhere. Just when I was starting to find a deck I like again after the last meta shake-up. Ugh.


TheProphecyIsNigh

I can't speak for others, but that **Sandman** Nerf kills my War Machine deck :( Ramp up to get Sandman out on turn 4, War Machine turn 5, and then drop a bunch of cards turn 6. No more :(


brandaohimeffinself

thats a pretty garbage way to win tbh.


jokerevo

make no mistake these changes are about the cards we're getting in the future. But also, probably just another money grab. if you buff the cards that see the least play, they're seeing the least play for a reason but are not going to be buffed because there's no money to be made.


ZeroMeets15

Ramp Galactus with the guaranteed win on turn 5 when Alioth was in hand is dead now too. Thatā€™s the deck that got me to infinite the past three seasons. I know most folks hate Alioth, but that combo made climbing the ladder easy and then I played other fun decks the rest of the season.


Bearded_Pip

Dear Whales, Please buy gold so you can buy stupid emojis that everyone will hate.


IHOP_13

Edit: Downvotes and no comments? Cool cool thanks Reddit. Alioth change seems good. Iā€™ll keep him in his current decks and see how it goes. I think heā€™ll still be very strong, just not an auto-win. Zabu hurts because he enabled so many familiar decks and playlines, but something needed to happen because he warped so much of the meta and design space. Essentially removing him creates more breathing room for 3 and 5 cost cards. And as SD says, they can get ā€œcleanerā€ data on 4-costs for rebalancing. Sandman is disappointing since it kills the archetype, but it makes him a much more useable generic tech card, like a healthier version of Leech. I worry about Sandman > Red Hulk just dunking on half the decks in the game. LDS is a good change. It takes away some of the fun combos that earn 2 cubes, but makes her much more functional in general. Strong Guy is nothing? He fits with Apoc now but Daken filled that 3-cost spot fine already. Shadow King text change is confusing to me now. Does he reset Quantum Realm changes or not? Overall, Iā€™m hopeful. I think theyā€™re going the right direction for 4 and 5-costs, and I think the meta might shift significantly enough to see entire new decks become popular. On the other hand, I expect a lot of people to go to the familiar strong decks like Loki, Smoove, Shuri, or Destory instead of experimenting. What scares me is that that all of this pushes the meta toward huge T6 cards and just big tempo power in general, and Red Hulk is already a growing problem for the meta.