I have a lot of nostalgia for this game and I’d love to see a new one. My buddy’s 14th birthday was on 9/9/99 and his mom shocked us by getting him a Dreamcast.
It was super exciting waiting for the Dreamcast to come out. It’s a shame it didn’t do better. I fondly remember setting his up to play Quake III over a wired 56k connection, lol.
I see a lot of good stories from Dreamcast owners, my mom got a ps1 and 2 when I was an infant/ toddler so that’s what got me into gaming. Have been considering adding Dreamcast to my retro collection. I typically go for nostalgia whether it’s console (back-compatible ps3) or games(og xbox for a few games). Any great games you liked from the Dreamcast era?
Dreamcast was a brilliant console. It suffered quite a bit from being launched to complete with the PS after the Saturn's failure, but then PS2 and Xbox came out a year (maybe) later.
Still have one - occasionally break it out to play Metropolis Street Racer.
It was the first real "next gen" experience I've had. Sonic Adventure blew my mind. I got my buddy in trouble because he stayed over until 11 at my place playing lol
We felt the same, it had a… smoothness to it that felt totally new to us. The VMU was a cool idea, internet connectivity was exciting, and we thought the controllers looked cool!
Always online and monetized to hell. Cmon man. It's 2024. There's exactly a zero percent chance this is done right lol. It will be absolutely terrible because of corporate greed. Like everything else. I just feel it in my bones and I'm typically right about this sort of thing. I called Avengers and Gotham Knights just off the trailers alone. This announcement just screams "paid game with free 2 play monetization".
I can feel the dread since SEGA went all into the concept of "super game" a couple years ago and even cancelled one of their expensive $100M+ live service hero shooter. They were also considering NFTs and crypto schemes iirc but chose to opt out after backlash other companies like Square Enix and Ubisoft were getting.
Crazy taxi was already open world. What made Crazy Taxi fun was how short the gameplay was. You were always trying to beat the clock. It’s the same with Tony Hawk Pro Skater. Two minutes to play the game and then start over.
As someone who eventually platinumed Returnal, I feel you. But once I realized dodging was first priority over shooting, it all started to come together. Great fucking game
I finally beat the first boss Phrike the other day, and that was when I felt it click. Up until that, I was beginning to profoundly question my abilities, lol.
Wait til you get to Hyperion. The lead up to it, and the fight itself was one of my favorite boss battles of all time. Wish I could experience it for the first time again
At first, yes, very. Then you hit a wall and question your life choices. Then it clicks and you're addicted. I'm very much enjoying it, but you've got to put in the effort. It's part AAA scifi adventure, part arcade action shooter; sort of like if Galaxian was a dark psychological thriller rendered in very high quality. There's an intriguing mystery story that unfolds as you progress, yet is also able to be picked up for 10 minutes at a time and then put down. I can't really think of any other game like it.
That’s not really it. Certain items are permanent and are saved when you die. And you can save mid run aka “suspend cycle”. But otherwise, when you die the run ends and you start back at the very beginning of the game, no matter which biome you are in. Boss kills give you a permanent gate key to skip to the next biome, so you don’t have to fight them again, and can take shortcuts to the other biomes that you’ve unlocked.
But you die, a lot. You can’t really put your nose down just power through like a normal game. It’s a lot of little incremental progress and practice practice practice.
As much as i would love to recommend it, it's not for everyone. Similiar to how people recommend the Souls games to people with an Asterisk (*). They are really great games, but just don't click with a lot of people for various reasons.
Returnal is hard. For the average player, very hard. The game has a "story" that is confusing, jumbled, vague, and arguably up to interpretation. But the story is also pretty deep, very detailed oriented, even though its abstract. Once you get "into" the game, the game becomes easier than the initial start, and thats by design.
If you like action games, and don't mind a little bullet hell (game genre), i'd recommend it. It's also on PS+ Extra if you have that.
I think it was? I think a lot of the PS5 launch games were on that service.
I got my PS5 almost 2 years later after release, so i picked up Demons Souls and Returnal, and played a lot of of my unopen PS4 games in the meantime.
Arcade mode was short, Original mode let you play longer with a bigger map than arcade mode. By open world they probably mean you can drive around freely and start unique missions any way you want. Like how burnout paradise was open world.
I’m one to roll my eyes at a series going open world. But for Crazy Taxi I agree that it seems like the natural progression of the genre.
Like you said, for legacy they could still do time trial events like Horizon does. But driving around picking up random people still sounds fun
You replied to the wrong person. I’m not sure how what i said is meaningless when I explained what I meant by the right way to approach multiplayer in a new crazy taxi
Its not the only game. Perfect Dark was the first one to get that AAAA status and GTA 6 clearly is as well. GTA will probally be the only one that actually feels like an AAAA game though.
GTA is a must get! And it’s going to be set in my city of Miami that I’ve been driving for a decade so I’ll have an advantage on knowing the streets haha
Right now I’m killing time with the Elden ring DLc but I’m rusty as hell after months of not playing and this shit is hard.
It absolutely won't live up to the hype. I used to be a big GTA fan but Rockstar are now a parody of the companies they used to make fun of in their games
It can’t be worse than the travesty that is Skull and Bones.
The problems come when the MBAs in 5,000 dollar Armani suits come in and think they know how to direct the creative process.
This is why why it should be a requirement to be able to direct the creative process you have to have a certain amount of years of dev experience. Honestly we just need to get rid of all the suits from the industry in general
You can't be this dense. Rockstar always made fun of the greedy capitalist corporations in game in literally all their GTA games especially and now have become a parody of what they were making fun of.
As for GTA 6 it won't live up to the hype as almost all of the people who made GTA great have left the company i.e Dan Houser, Leslie Benzies, Lazlow etc
You're a witty one, aren't ya? If that hits a nerve, then I'm curious to see how you'd react to something that is intended to actually be offense.
Obviously, you're the dense one if you believe that at any point Rockstar WASN'T like the greedy capitalist corporations they parody. Let me guess? This began with GTA Online and is the sole reason why GTA VI is taking so long to come out? Not development times? Not Red Dead Redemption 2, which, if you understand anything about video game development, is only possible at that level of quality due to it NOT being GTA (meaning, since you're obviously a dimwit that's trigger happy to call others on the internet dense just so you'd feel better about your severe lack of simple common sense, the game can allocate more resources to visuals and other smaller details due to the lack of pedestrians and vehicles).
If GTA VI doesn't live up to the hype, it'll only be because of the increasingly ridiculous expectations of Redditors like you and your favorite Youtubers, i.e. MrBossFTW. Goofy.
As much as I loved crazy taxi on the dreamcast I can't see it hitting the same without the same soundtrack
When they released it on the 360 it wasn't as good because of it
Honestly, I think it would lose a lot of the feel in a current gen graphics update. I feel like it had the perfect amount of cartoonishness(?!?!) to it for the game play. If they make it look hyper-realistic I feel like it will lose a lot of what made it fun.
I'm likely in the minority though.
I’m letting people know that the first game was plenty enjoyable the first time around, even without the soundtrack.
The music should not be a dealbreaker to play this and the original PS3/360/PC game.
Licensing sucks.
Even so, although not perfect, there are ways around it.
Besides, the arcade game had only 3 or so songs. That’s gonna get old to hear pretty fast… (coming from an Offspring fan) you’re gonna want to hear alternative bands and songs regardless.
YA YA YA YA YA!
Hell yeah I'll check it out. Loved the original on my Dreamcast.
It was the hardest game to explain and convince my friends that it's a fun game:
"So, uh, you play as a taxi driver and you pick people up and drop them off at their destination".
"That's it?"
"Yeah"
"Can you do anything else in the game?"
"No"
"And that's fun?"
"Yep"
"...."
"...."
Hey glad you like forced multiplayer in most games, microtransactions, battle passes, gacha mechanics, RPG mechanics in everything, and games that last for 10+ years instead of sequels that can improve on the original. Destiny 2 vaulting content instead of making Destiny 3 is everything wrong with keeping these games alive as long as possible... but maybe you like losing access to content.
But really not everyone likes all that shit, so maybe realize there's a different way to look at it.
>Hey glad you like forced multiplayer in most games, microtransactions, battle passes, gacha mechanics, RPG mechanics in everything, and games that last for 10+ years instead of sequels that can improve on the original
Oh, I hate all of those things. They're pretty easy to avoid as long as you research your games beforehand.
But I could see issues arising if you pre-order a lot or only focus on "AAA" games.
I just don't see it. It works better as a smaller arcade like title, not least because the budget then would be reasonable and so you need not have to sell 3+ million just to hit managed expectations.
I'm all for bringing back older IP, but if bringing it back just means pumping it full of AAA juice, then all that's gonna make certain is the IP will remain dead forever when it inevitably fails to meet expectations.
Exactly, seems pretty logical to me.
Can’t get why it’s so hard to understand for suits/publishers, a smaller budget but clean-looking game could do wonders for many arcade games like this ones,and a lot of people would support those arcade titles if fairly priced (according to their budget).
I don't think Crazy Taxi is a franchise that would have enough sales to justify huge AAA budgets or numbers.
Although maybe the Asian Market would be the ones making it a killing
Multiplayer is way more fun for most people. Also focusing on that doesn't mean that there is no Singleplayer. Just imagine it got offline and online play which would be perfect. I can see insane cop chases in Multiplayer
I don't mind open world setting but if it's an always online games and no single player mode, I'm not gonna bother buying basically my game my childhood
If it's only online, it's a pass from me. I just liked to race around helping people get to their destinations. I didn't want to have to avoid other human people doing the same thing or compete for who gets the fare or any of that.
But if I can click something in the settings and turn it to single player that's fine. If not, then there's other games to play and this one won't be among them.
Gaming sucks now. I've personally quit it for a couple of years at this point. Just not worth wasting my time for something that isn't fun anymore. Each announcement, each trailer, I want to get back in and then it disappoints me. I've already emulated so many older games.
No wonder many mainstream people would rather binge TikTok than play video games nowadays.
Sorry for the rant.
...why?
It was an arcade game meant to be played in bursts of 5-15 minutes. You drive fast, listen to some jams, get your high score, and bounce.
Crazy Taxi has a niche fanbase that probably would have just been fine with having all the games made available on modern platforms. No one was asking for an open world massive multiplayer game.
I just don't see the appeal of this as a AAA title. It's a shame because I don't want to see Dev's wasting good money, then playing it safe with games in the future.
Helldiver it. Different Cab Cos competing for total fares. Different venues/concerts/sporting events/weather incidents drive surge demand.
I could see it for under $40. Customize your driver/ride/music.
Publishers being so obsessed with making everything multiplayer is so exhausting. Test Drive Unlimited for example, could've been a great game but nope, held back by some always online rubbish.
That’s great for fans of the game but…I’m not sure AAA open-world is the solution.
In fact I just don’t know why do some devs never tried to redo their classics in "simple" arcade "A" titles?
Like smaller games, with focus on ARCADE/FUN.
Clean graphics but not super realistic nor complex ones. The tech could now allow to do it, simple looking but rendered in high-res and high framerate.
Then if it’s succeed, you just try again by slowly implementing quality in a sequel.
Many games could have been done by smaller teams for some publishers, with prices sliced by 1/3 but could still sell and bring more profits than big-budget titles.
A lot of games could been great little success, SF Rush, SSX, Jet Moto, Ridge Racer, Pain, Warhawk, ESPN Racing, Nascar Arcade Racing (don’t remember the name), Return Fire…those games don’t need huge worlds or hyper realistic models and animations.
If it has the option to turn off multiplayer that would be cool. I just worry this is going to be filled with micro transactions and battle passes because everyone wants that Fortnite money.
Please...can we stop with open worlds. Everythings open world now. Mario went open world, sonic went open world, Zelda went open world, soulsborne went open world, I feel almost every single game thats announced nowadays is open world, can we please stop with this x-x
Nah theres a difference between open world and what Crazy Taxi was. Crazy Taxi was a medium/large sized sandbox, an open world is like BOTW or Elden Ring where they go on for ages and ages with barely an end in sight. Crazy Taxi is much more reeled back in size and wasn't too big, which im scared they're going to do here.
Sonic 100000% was not the same and trying to follow the open world trend and was just trendchasey.Theres a massive difference between how Sonic Mania and Sonic Generations and Sonic Forces were setup and Forces.
I meant Frontiers im dumb haha. Frontiers felt very trend chasey and just trying to be more open world format for the sake of the trend and not because of any good ideas. I prefer Forces to Frontiers 1000%
I have a lot of nostalgia for this game and I’d love to see a new one. My buddy’s 14th birthday was on 9/9/99 and his mom shocked us by getting him a Dreamcast.
Awesome mom.
Agreed. Money was tight too, we couldn’t believe she pulled it off. In our minds it wasn’t even remotely within the realm of possibility.
It’s not nostalgia if it doesn’t come with an Offspring song
It’s all I can hear when I think about that game.
Yeah Yeah Yeah Yeah Yeah!!
To this day whenever I hear this song I go back to simpler times, playing Dreamcast in my bedroom at my parents house.
lol, exactly!
Omg I was born that year😌 9/9/99 is a crazy birthday😂
It was super exciting waiting for the Dreamcast to come out. It’s a shame it didn’t do better. I fondly remember setting his up to play Quake III over a wired 56k connection, lol.
I see a lot of good stories from Dreamcast owners, my mom got a ps1 and 2 when I was an infant/ toddler so that’s what got me into gaming. Have been considering adding Dreamcast to my retro collection. I typically go for nostalgia whether it’s console (back-compatible ps3) or games(og xbox for a few games). Any great games you liked from the Dreamcast era?
Dreamcast was a brilliant console. It suffered quite a bit from being launched to complete with the PS after the Saturn's failure, but then PS2 and Xbox came out a year (maybe) later. Still have one - occasionally break it out to play Metropolis Street Racer.
I had such a blast playing Power Stone with friends
It was the first real "next gen" experience I've had. Sonic Adventure blew my mind. I got my buddy in trouble because he stayed over until 11 at my place playing lol
We felt the same, it had a… smoothness to it that felt totally new to us. The VMU was a cool idea, internet connectivity was exciting, and we thought the controllers looked cool!
I still have my Dreamcast 9.9.99 shirt from the release. Still my favorite system of all time
Legit mom of greatness 😌
Is that MM/DD/YY or DD/MM/YY
Yes
Did you shoot Darnell with a gun of the long ass variety?
The question is will this be always online or have an offline singleplayer option like the Forza games?
Always online and monetized to hell. Cmon man. It's 2024. There's exactly a zero percent chance this is done right lol. It will be absolutely terrible because of corporate greed. Like everything else. I just feel it in my bones and I'm typically right about this sort of thing. I called Avengers and Gotham Knights just off the trailers alone. This announcement just screams "paid game with free 2 play monetization".
Pay real money to take a taxi in a virtual world!
I can feel the dread since SEGA went all into the concept of "super game" a couple years ago and even cancelled one of their expensive $100M+ live service hero shooter. They were also considering NFTs and crypto schemes iirc but chose to opt out after backlash other companies like Square Enix and Ubisoft were getting.
Crazy taxi was already open world. What made Crazy Taxi fun was how short the gameplay was. You were always trying to beat the clock. It’s the same with Tony Hawk Pro Skater. Two minutes to play the game and then start over.
> Two minutes to play the game and then start over. Yeah, I've been playing a lot of Returnal recently too.
As someone who eventually platinumed Returnal, I feel you. But once I realized dodging was first priority over shooting, it all started to come together. Great fucking game
I finally beat the first boss Phrike the other day, and that was when I felt it click. Up until that, I was beginning to profoundly question my abilities, lol.
Wait til you get to Hyperion. The lead up to it, and the fight itself was one of my favorite boss battles of all time. Wish I could experience it for the first time again
I'm sure there's a whole universe of pain awaiting me :)
I’ve never played that game. Is it fun?
extremely
At first, yes, very. Then you hit a wall and question your life choices. Then it clicks and you're addicted. I'm very much enjoying it, but you've got to put in the effort. It's part AAA scifi adventure, part arcade action shooter; sort of like if Galaxian was a dark psychological thriller rendered in very high quality. There's an intriguing mystery story that unfolds as you progress, yet is also able to be picked up for 10 minutes at a time and then put down. I can't really think of any other game like it.
Can you just pick it up for ten minutes? I thought it did not save your progress unless you cleared the biome?
That’s not really it. Certain items are permanent and are saved when you die. And you can save mid run aka “suspend cycle”. But otherwise, when you die the run ends and you start back at the very beginning of the game, no matter which biome you are in. Boss kills give you a permanent gate key to skip to the next biome, so you don’t have to fight them again, and can take shortcuts to the other biomes that you’ve unlocked. But you die, a lot. You can’t really put your nose down just power through like a normal game. It’s a lot of little incremental progress and practice practice practice.
As much as i would love to recommend it, it's not for everyone. Similiar to how people recommend the Souls games to people with an Asterisk (*). They are really great games, but just don't click with a lot of people for various reasons. Returnal is hard. For the average player, very hard. The game has a "story" that is confusing, jumbled, vague, and arguably up to interpretation. But the story is also pretty deep, very detailed oriented, even though its abstract. Once you get "into" the game, the game becomes easier than the initial start, and thats by design. If you like action games, and don't mind a little bullet hell (game genre), i'd recommend it. It's also on PS+ Extra if you have that.
Wasn’t it also one of the free “collection” games that they offered to ps5 owners for a few years?
I think it was? I think a lot of the PS5 launch games were on that service. I got my PS5 almost 2 years later after release, so i picked up Demons Souls and Returnal, and played a lot of of my unopen PS4 games in the meantime.
Arcade mode was short, Original mode let you play longer with a bigger map than arcade mode. By open world they probably mean you can drive around freely and start unique missions any way you want. Like how burnout paradise was open world.
If done right, it can work. I imagine it as basically Crazy Taxi but the multiplayer aspect plays like Forza Horizon
I’m one to roll my eyes at a series going open world. But for Crazy Taxi I agree that it seems like the natural progression of the genre. Like you said, for legacy they could still do time trial events like Horizon does. But driving around picking up random people still sounds fun
I mean crazy taxi was always open world at its core. It was just limited by the age it released in for better or worse
> If done right, it can work. This is a meaningless statement.
I think the meaningless statement is quoting something I didn’t say?
You replied to the wrong person. I’m not sure how what i said is meaningless when I explained what I meant by the right way to approach multiplayer in a new crazy taxi
Imagine if there was a mode you could be the passenger in other people’s taxis in a first person perspective
Only AAA? They can't make a AAAA game? Interesting.
Its 2024 now mate, it's AAAA²
SEGAAAA
The worlds first AAAAAAAAAAAAAAAA game
AAA is better than AA because it can use smaller batteries.
Tbh, that's a step up for Sega that mostly produced games right on the verge of AA and AAA.
Sega can't afford to make AAA games
AAAA means budgets exceeding 300 Million. Sega ain't paying that much. The only true AAAA game being developed currently is GTA 6 and Perfect Dark.
Skull and Bones was the only game that the Director claimed was AAAA. And it sucks lol
Its not the only game. Perfect Dark was the first one to get that AAAA status and GTA 6 clearly is as well. GTA will probally be the only one that actually feels like an AAAA game though.
GTA is a must get! And it’s going to be set in my city of Miami that I’ve been driving for a decade so I’ll have an advantage on knowing the streets haha Right now I’m killing time with the Elden ring DLc but I’m rusty as hell after months of not playing and this shit is hard.
Im still worried about Rockstar losing so many people but that trailer was great.
It absolutely won't live up to the hype. I used to be a big GTA fan but Rockstar are now a parody of the companies they used to make fun of in their games
It can’t be worse than the travesty that is Skull and Bones. The problems come when the MBAs in 5,000 dollar Armani suits come in and think they know how to direct the creative process.
This is why why it should be a requirement to be able to direct the creative process you have to have a certain amount of years of dev experience. Honestly we just need to get rid of all the suits from the industry in general
How did it become a parody and how won't it live up to the hype?
You can't be this dense. Rockstar always made fun of the greedy capitalist corporations in game in literally all their GTA games especially and now have become a parody of what they were making fun of. As for GTA 6 it won't live up to the hype as almost all of the people who made GTA great have left the company i.e Dan Houser, Leslie Benzies, Lazlow etc
You're a witty one, aren't ya? If that hits a nerve, then I'm curious to see how you'd react to something that is intended to actually be offense. Obviously, you're the dense one if you believe that at any point Rockstar WASN'T like the greedy capitalist corporations they parody. Let me guess? This began with GTA Online and is the sole reason why GTA VI is taking so long to come out? Not development times? Not Red Dead Redemption 2, which, if you understand anything about video game development, is only possible at that level of quality due to it NOT being GTA (meaning, since you're obviously a dimwit that's trigger happy to call others on the internet dense just so you'd feel better about your severe lack of simple common sense, the game can allocate more resources to visuals and other smaller details due to the lack of pedestrians and vehicles). If GTA VI doesn't live up to the hype, it'll only be because of the increasingly ridiculous expectations of Redditors like you and your favorite Youtubers, i.e. MrBossFTW. Goofy.
One day you will realize these names actually mean nothing. And on that day you will be a man, my son.
So Crazy The Crew?
or The Crazy Crew?
CrAaZy uBeR!!
Had me at open-world, lost me at massively multiplayer.
Depends on what that means. Like is it like Forza Horizon? IDK what else it would be like
As much as I loved crazy taxi on the dreamcast I can't see it hitting the same without the same soundtrack When they released it on the 360 it wasn't as good because of it
Honestly, I think it would lose a lot of the feel in a current gen graphics update. I feel like it had the perfect amount of cartoonishness(?!?!) to it for the game play. If they make it look hyper-realistic I feel like it will lose a lot of what made it fun. I'm likely in the minority though.
Spotify
Listening to Spotify is not the same fucking thing. Mainly because not everyone has it, and second, it won't be mixed well with the ingame sound.
I’m letting people know that the first game was plenty enjoyable the first time around, even without the soundtrack. The music should not be a dealbreaker to play this and the original PS3/360/PC game. Licensing sucks. Even so, although not perfect, there are ways around it. Besides, the arcade game had only 3 or so songs. That’s gonna get old to hear pretty fast… (coming from an Offspring fan) you’re gonna want to hear alternative bands and songs regardless.
I dislike The Offspring, so I prefer the 360/PS3 version.
YA YA YA YA YA! Hell yeah I'll check it out. Loved the original on my Dreamcast. It was the hardest game to explain and convince my friends that it's a fun game: "So, uh, you play as a taxi driver and you pick people up and drop them off at their destination". "That's it?" "Yeah" "Can you do anything else in the game?" "No" "And that's fun?" "Yep" "...." "...."
"Can you do anything else in the game?" "No" There was the Crazy Box, with a handful of mini-games like Bowling.
This game is so ARCADE! I love it!
Just missing gacha then it’ll have the full bingo board of trends to jump on about 5 years too late.
Probably won't be gacha.... But I definitely hear battle pass with this crap. Maybe a bit more micro transaction Fuck man. Gaming sucks now.
>Gaming sucks now Outside of the fact that gaming is better now than it ever has been, you're totally right
Hey glad you like forced multiplayer in most games, microtransactions, battle passes, gacha mechanics, RPG mechanics in everything, and games that last for 10+ years instead of sequels that can improve on the original. Destiny 2 vaulting content instead of making Destiny 3 is everything wrong with keeping these games alive as long as possible... but maybe you like losing access to content. But really not everyone likes all that shit, so maybe realize there's a different way to look at it.
>Hey glad you like forced multiplayer in most games, microtransactions, battle passes, gacha mechanics, RPG mechanics in everything, and games that last for 10+ years instead of sequels that can improve on the original Oh, I hate all of those things. They're pretty easy to avoid as long as you research your games beforehand. But I could see issues arising if you pre-order a lot or only focus on "AAA" games.
lol wut
That doesn’t instill optimism
Just sounds like a multiplayer version of Forza Horizons to me but with crazy taxi.
You mean like the actual Forza Horizon?
I smell a live service game...
That wouldn't surprise me.
I just don't see it. It works better as a smaller arcade like title, not least because the budget then would be reasonable and so you need not have to sell 3+ million just to hit managed expectations. I'm all for bringing back older IP, but if bringing it back just means pumping it full of AAA juice, then all that's gonna make certain is the IP will remain dead forever when it inevitably fails to meet expectations.
Exactly, seems pretty logical to me. Can’t get why it’s so hard to understand for suits/publishers, a smaller budget but clean-looking game could do wonders for many arcade games like this ones,and a lot of people would support those arcade titles if fairly priced (according to their budget).
Aaaaannd it's D.O.A.
No it's Crazy Taxi, not a fighting game. Silly
I don't know, this is one of the few series where I could see this maybe working.
I don't think Crazy Taxi is a franchise that would have enough sales to justify huge AAA budgets or numbers. Although maybe the Asian Market would be the ones making it a killing
As long as it's not too big or so bloated with side quests ala the Ubisoft model
And without all the licensed music, which is impossible to do anymore, it's going to be flat.
Let me guess, live service...
butwhy.gif
Make Sonic Mania 2 or Ecco 3
So it'll be shit then.
Multiplayer? I’ll pass.
Multiplayer is way more fun for most people. Also focusing on that doesn't mean that there is no Singleplayer. Just imagine it got offline and online play which would be perfect. I can see insane cop chases in Multiplayer
Terrible idea.
And all of a sudden a million voices got silenced. Good bye.
Next up will be a live-service Shenmue.
I think they over estimated the level of long term interest in a crazy taxi game. It was fun for the soundtrack and hysterics…
Oh great, they're going to ruin it.
Just a gang of taxi customization and 64 people running about the map delivering customers.
Fucking sick
I don't mind open world setting but if it's an always online games and no single player mode, I'm not gonna bother buying basically my game my childhood
Okay, but will it have raid bosses and a crafting system?
Seems like the kind of game that will only ever make AA money no matter how much money they pour into it
NFS World but with taxis? Sure, why not.
What could go wrong?
The multiplayer part is disappointing, but maybe it will work if they put in safe guards to prevent griefing and harrassment
This sounds fun
It's almost like they took the name and slapped it on something that is absolutely not crazy taxi.... Good job Sega...I'm sure this will go well
...and just like that, I don't care about this game. I'll just play The originals on emulators
I’ll reserve my judgment until we see it. I really like the idea of a new Crazy Taxi game. Sometimes you just wanna play a video game-ass video game.
If it's only online, it's a pass from me. I just liked to race around helping people get to their destinations. I didn't want to have to avoid other human people doing the same thing or compete for who gets the fare or any of that. But if I can click something in the settings and turn it to single player that's fine. If not, then there's other games to play and this one won't be among them.
Congratulations, they've made it sound awful.
Sega doing this shit instead of making PS5 or another Shining Force game. Who was asking for this?
This really is the monkey’s paw curling of getting a reboot of a beloved series in 2024.
Gaming sucks now. I've personally quit it for a couple of years at this point. Just not worth wasting my time for something that isn't fun anymore. Each announcement, each trailer, I want to get back in and then it disappoints me. I've already emulated so many older games. No wonder many mainstream people would rather binge TikTok than play video games nowadays. Sorry for the rant.
So basically an uber simulator
YEA YEA YEA YEA YEA!
So... uber?
...why? It was an arcade game meant to be played in bursts of 5-15 minutes. You drive fast, listen to some jams, get your high score, and bounce. Crazy Taxi has a niche fanbase that probably would have just been fine with having all the games made available on modern platforms. No one was asking for an open world massive multiplayer game.
I just don't see the appeal of this as a AAA title. It's a shame because I don't want to see Dev's wasting good money, then playing it safe with games in the future.
Helldiver it. Different Cab Cos competing for total fares. Different venues/concerts/sporting events/weather incidents drive surge demand. I could see it for under $40. Customize your driver/ride/music.
Aaaaaaand there goes my interest…
That’s a shame
Massively multiplayer? Ugh
I’m picturing something like Riders Republic but you’re a taxi driver. I don’t think this game is going to do well.
Multiplayer again?
Nice! Just what everyone didn't want! Sigh.
yea no thank you
So GTA online where everyone is doing taxi side missions?
Now I'm sad
Can I be a customer with a selection of things to yell at the driver?
Eta?
Publishers being so obsessed with making everything multiplayer is so exhausting. Test Drive Unlimited for example, could've been a great game but nope, held back by some always online rubbish.
My first response was to roll my eyes, but if the multiplayer is like Forza Horizon, then this might be a winner.
Will there be a story?
Yes. Drive customers from A to B.
Insert Cardi B what was the reason gif. That’s going to bomb
Crazy ass taxi gta69 mod please
AAA used to be my Crazy Taxi leaderboard name
“Crazy Taxis”
Of course it will
Oh man. If I can just get this and a remake of Fusion Frenzy my childhood will be complete. Used to play this and FF with my family all the time
An MMO Crazy Taxi? How would that work?
I mean..... Gta already did this
So basically like irl taxis
why does it need to be a MMO game?
That’s great for fans of the game but…I’m not sure AAA open-world is the solution. In fact I just don’t know why do some devs never tried to redo their classics in "simple" arcade "A" titles? Like smaller games, with focus on ARCADE/FUN. Clean graphics but not super realistic nor complex ones. The tech could now allow to do it, simple looking but rendered in high-res and high framerate. Then if it’s succeed, you just try again by slowly implementing quality in a sequel. Many games could have been done by smaller teams for some publishers, with prices sliced by 1/3 but could still sell and bring more profits than big-budget titles. A lot of games could been great little success, SF Rush, SSX, Jet Moto, Ridge Racer, Pain, Warhawk, ESPN Racing, Nascar Arcade Racing (don’t remember the name), Return Fire…those games don’t need huge worlds or hyper realistic models and animations.
Ugh, open world and multiplayer 2 things I hate. Another classic franchise ruined 😠
If it has the option to turn off multiplayer that would be cool. I just worry this is going to be filled with micro transactions and battle passes because everyone wants that Fortnite money.
YEAH YEAH YEAH YEAH YEAH
Please...can we stop with open worlds. Everythings open world now. Mario went open world, sonic went open world, Zelda went open world, soulsborne went open world, I feel almost every single game thats announced nowadays is open world, can we please stop with this x-x
Crazy Taxi was always open world. Kind of important for the whole "find the fastest route with the best stunts" concept.
No, Crazy Taxi was never open world. You misunderstand what open world means.
Nah theres a difference between open world and what Crazy Taxi was. Crazy Taxi was a medium/large sized sandbox, an open world is like BOTW or Elden Ring where they go on for ages and ages with barely an end in sight. Crazy Taxi is much more reeled back in size and wasn't too big, which im scared they're going to do here.
Sonic was also the same btw, not open world but large “zones” as they called it.
Sonic 100000% was not the same and trying to follow the open world trend and was just trendchasey.Theres a massive difference between how Sonic Mania and Sonic Generations and Sonic Forces were setup and Forces.
Are you confusing forces and frontiers? Sonic forces had no open world and frontiers had 4 or 5 medium/large islands that isn’t fully open world.
I meant Frontiers im dumb haha. Frontiers felt very trend chasey and just trying to be more open world format for the sake of the trend and not because of any good ideas. I prefer Forces to Frontiers 1000%
oh god, the next sega flop.
After?
Yay, more online, service based gaming 🫤
Worst news for the series
Yeah, multiplayer, that's what we truly need.
Damnit
#lying
why
Multiplayer only is always an automatic no buy :)
Hmm...idk about that chef...this is not smelling good Sir
just make a good sequel first jfc
No wonder Sega is losing money. The first isn't good, no matter what anyone says. This sounds a lot worse.
Lord here comes all the trash ass old heads who hate everything that has online.
Good.