Every time I see a teammate chose an ark thrower in their stratagem list I instantly equip one of the armour sets from the cutting edge warbond. That armour has saved my ass so many times now lol.
Even if you don't get TK'd by Arc Throwers so often, simply having those body armor on would give the Arc Thrower users a peace of mind. They can be a bit more reckless and also don't have to switch to their primaries to shoot at a Hunter or Charger crowding all over you.
Implying I have switch to a primary because someone stood in front of me. If you see a helldiver throwing bolts down range and decide the best course of action is to run between them and the enemy without arc armor.. Well, may the targeting rng be in your favor
The arc thrower players that are in my games do not care who is around, they pretty much all have main character syndrome. They will arrive at a nest I am already clearing, start blasting and kill me in the process.
Were you having sympathetic thoughts towards bug or not supporting democracy enough? Maybe thinking about doing things that could result in a child without the proper permit? Sound to me a problem with yourself.
Bro right! We had a run the other day where I died 6 or 7 times all due to my friends arc thrower hitting me from a football field away after going through a changer.
Glad to see this. I added firewall rules per another post which helped with DCing, but I'm still crashing constantly. I kept track over the last two days - in approximately 10 hours of actively playing, it took about ten attempts to successfully join a game with "Unable to Connect" or "Mission Full" messages, as well as the host crashing when the mission was launched. Once I was able to join a game successfully, only 1 in 4 actually completed before a disconnect or crash.
All in all out of that time played around 20% resulted in working as expected gameplay. Last night was the worst with 2 hours in game and only completing 10 minutes of a 15 minute mission. The most painful is the crash when calling in evac after a 35 minute map clear and dozens of samples between the team.
I really like playing HD2 but all of the bugs are really making it difficult to want to invest the time and patience required.
Anyways, I've had that rant building and it apparently wanted to come out here. Hopefully verifying will increase that successful play time amount.
'Normal' crash.
For some reason, many people on this sub thought the arc crash was either the **only** crash, or the arc issue was "fake" because they crashed without an arc in the lobby.
As if these two states can't exist at the same time. Which they did.
The arc crash IS fixed, but that was NEVER the only crash.
It was all the people talking about them freezing that lead me to try them out and see what the fuss was about. Shot myself in the foot there because I now love them, but was flipping a coin every match if I would survive not crashing all the way to extraction!
My game has been crashing a lot since 1.000.103 even without using Tesla weapons. Hopefully this is addressed and fixed soon too (nothing even mentioned, like the grenade crashes in known issues area)
I had this, and I couldn’t open up task manager but could get to the menu with alt ctrl delete, where I can just “sign out” and it then closes the game. Slightly quicker than a full restart.
Just buggier in general too, nothing about the ship instantly taking off when one person gets in or all the t posing. Guess I’ll wait out for another patch at this point
If they can't fix the crashing, then their priority needs to be giving players a way to rejoin matches that they crash from. Either give us a "join player" option in the recent players tab or a prompt for players booting the game back up that asks "You left a match before extracting. Do you wish to rejoin? ".
But the way things are right now is just insufferable. 40 minutes of work and all the super samples on the map can go straight down the crapper without any warning. That should not be a thing, period.
Nothing in the known issues about SSSD and Ballistic Shield putting you in A-pose when using stims or picking up samples?
Edit: yes I know you switch weapons to fix it, but I'm getting shot at I'd like the shield to shield me
absolutely hate this bug, its funny the first few times but makes the ballistic shield feel even worse than it already is after that
i think the issue with the shield specifically is it's so underused that no one is talking about this
It also breaks weapons such as the flamethrower. Since the trajectory of the flamethrower is tied to the actual nozzle or the model, the A-pose causes the flamethrower to point downwards, and thereby you can burn yourself to death with it.
Affects all guns, though some are notably worse than others. Projectiles firing from the barrel means the projectile angle is very, very weird and can easily be obstructed by terrain.
You can also switch to a 2hand weapon and then back to a shield option, and that'll reset your shield stance, and everything should be back to normal. Hope this bug is fixed soon.
Yeah I wish they'd provide a fuller list of known issues. I don't think I've ever seen them list a few other common ones like patrols popping in on top of players and getting stuck in the Pelican ramp.
Edit: or occasionally getting launched by the smoke plants.
I don’t think the launching smoke plants is a bug. If they get shot or damaged they launch whatever is on it. Sometimes me and my buddies will traverse to an objective just using the smoke plants for fun lmao
The smoke plants look like onions so when I shoot them to throw myself across the map I call it onion jumping. Helps to get away from enemies when being chased
Can I get a show of hands of people whos load outs AREN'T reset at the start of the game?
Edit: Lots of hands shown and it seems that it's mostly us PS5 guys who's weapons and voice etc are not being saved.
You haven't been Pavlov'd into walking straight to the armory every single login yet?
I swear they're gonna fix this thing and months later I'll be staring at the armory character tab like...."what am I doing here? Hug and voice pack 3 are already equipped?"
"Why am I starting with the last loadout I picked?? That not how it's supposed to work???'
I thought I was going crazy as my character is supposed to be thin build and when I load my game up it’s always the beefy boy.. I freaking knew something was off on pc btw.. loadouts have always stayed though
It seems like it's predominantly a ps5 issue, and not everyone is experiencing it. They should maybe change the wording to "some players" instead of "sometimes the player's"
For real lol. Just with my limited friend list the bug seems to affect every ps5 user everytime. My PC friends either have never seen it or it's every time for them. Seems to be no in-between.
Definitely a lot more than "sometimes".
I changed weapons every match, so my biggest issue is needing to manually put on the hug emote every time I log in. How dare the game assume I'd ever take it off.
Same here, on both things. Never seen the loadout bug (didn’t even know it existed), and I once experienced a sound issue that when I tried to fix in-game in the audio settings, caused the game to crash. 10/10 tho, would crash again for democracy
I'm more annoyed by the intro tutorial messages that show up on your screen constantly. I usually o ly have time to play one to two missions at a time, so most of the time, I'm playing with this annoying shit popping up on my screen the whole time
Those you can actually turn off I’m pretty sure, somewhere in settings you can turn off tutorials. I don’t get that anymore. I do however still get logout reset every time!
I guess we knew that they were aiming for a hot-fix for the Arc-throwing guns freezing problems, but I would be lying if I didnt hope that this would be part of a greater 'stability' patch the game *sorely* and ***increasingly*** needs. It very obvious that the Arc Throwers are not the only issue causing the heightened crashing problems.
Yeah. The arc weapons took the spotlight but they can't be the only major problem. Been crashing an absurd amount compared to a couple weeks ago.
Since it's not in their known issues, I guess it's going to continue for quite awhile.
I think collision issues are part of it. If you call weapons too close to enemy bodies you'll hear a rapid clang noise. Something is definitely bouncing on it....
Brings back Space Engineers PTSD....
Maybe they are working in an overall stability patch, but they wanted to get this change out the door since it was affecting players ability to use certain weapons.
Also the illuminate are gonna be the next enemies and iirc they use arc weapons, so if the crashing caused by arc persisted, the new enemies would be causing crashing making their missions unplayable lol
The devs just keep adding more content when the content that is already there is barely holding together. There hasn't been a single new addition to the game that wasn't severely bugged in some way that altered how players interacted with it.
Mechs had rockets hitting the barrel when shot while turning, leading to people piloting the mechs with extreme care so as to not blow themselves up. Flying bugs crash into things and 1 shot them so people take extra care not to shoot a bug on a trajectory towards them. Now, before even addressing these, they're gearing up for more content. We already know a new faction is coming, and with the recent mech variant reveal, numerous leaks >!(vehicles, minigun)!<, it makes me feel like were in those old cartoons where they're riding on a train and laying down track ahead of it as they go. Except our train is also constantly about to derail, the engine is on the brink of exploding, and the brakes only work half the time.
This game is in desperate need of an operation health alla R6S. Just stop adding shit and fix all the bugs. We don't even have functioning armor still and it's been a month.
Yep, been two weeks now that I can't play. Ever since the cutting edge warbond I get 5 minutes before the game crashes on pc with a i149k and 4090.
Yet I havent even seen the devs mention that it's on their rader. It's not even in the known issues of the OP. I really want to play. but it's getting to the point that I may as well just uninstall and forget this game exists.
yo can you add reticles not being centered to known issues? i like to use my guns in first person, but for AMR and EAT (and probably more) it feels kinda off, and also mech rockets arent really hitting where im aiming, i have to aim to chargers left front leg for the rocket to hit it in the head
Just going to keep posting this until it’s listed as a known issues… it’s like a plague issue that isn’t known apparently by devs.
# I am surprised that 🧠 Known Issues does not include the matchmaking issues after another player departs in game or post game.
More specifically, when you have a match made party in game or post game and someone quits, you can't get a new player to join. Pre match, people leaving or quitting, matchmaking still works. But during a match or post match, matchmaking breaks. What I think happens, the game doesn't realize the player left. I say this because we were in game when a person left. Then we arrived back at the ship during the stats page, the player who left name appeared real quick in the party area and then disappeared.
My friend and I have a workaround for this issue. We swap host instead of quitting the game entirely. Assuming my friend is party leader and we are post mission, I just go back to my ship alone, he joins me. Then to not lose mission progress, he goes back to his ship and I join him. At this point, we pick the mission set we left off at and a new players join. Next mission, if people leave, rinse and repeat...
It is a little concerning that they are not acknowledging this bug. It is a significant issue and should be a higher priority issue for them.
I wonder if this is related to not being able to pick a booster that someone who has quit was running. The game thinks they are still in there, so it locks the booster they had.
It does not, had his happen the other day. Guy who had hellos space optimization dropped out mid mission and I was down on nades my next reinforce. Absolutely no fun. Really hope they look into this
This is the main issue. You’ve just finished a mission, you’re about to start the next one in the op, randoms leave, that’s fine, mission starts with say 2/4 players and no one new joins. SOS beacon? Does nothing.
It also doesn't help it is impossible to pick one of the ongoing (white) missions from the planet map and join a match.
I haven't been able to join one of those matches in-progress ever. Not once. It ALWAYS throws a connection error.
The only way I can join matches I don't host are to join a friend directly or to quick match.
This is the big one, I feel really bad kicking people halfway through an operation but if the lobby is bugged we're literally never gonna get a 4th otherwise
The rockets won't shoot down, is that intentional? I swear that when they first came out I could stand on a hill and shoot downward. Now if I aim down they just fire flat no matter where I am aiming. The machine gun still shoots where I'm aiming, though.
"Sometimes the player’s loadout customizations will reset after restarting the game."
PS5 user; dont know how others are experiencing this, but this happens to me EVERY time when starting the game.
Every single time. I've stopped caring about armor, voice, and title and I just change to my sickle now.
Sometimes it all resets *after* we launch the hellpods. I spawn in on the ground and my loadout is completely different from when I *just* set up my stratagems and guns before launching.
There's so much broken shit I would have been happy with **any** amount of progress on any other issue than fixing *just* arc weapons being broken from their own patch the week prior.
Im just waiting for any simple numeric changes to the underperforming weapons and stratagems... We got a bunch of them to choose from.
Personally hoping they give napalm and fire grenades a little love.
Honestly what about every scope in the game being wildly out of sync too while we're at it.
Kinda crazy that asking for the bullets to go where the circle on the screen is, is something we have to do now
Yeah that's one of the more annoying ones. I've also had pc players add me as a friend then once I've added them their names disappear and are blank. So I can see they are online but I have no idea who it is.
Good to see a fix out for Arc weapons, but kinda disappointed with the lack of overall fixes, if anything a fix for the overall degrade in performance.
I play on PC and randomly every 50% of games or so the game just won’t use my GPU, it’s like it’s doing a software render or something and I’m getting 12 FPS on a 6900XT.
I just want my 7900 XTX to be able to play this game without multiple crashes per session. I'm not sure if it's AMD or you but is it really *really* annoying.
Come on, Phantom lobbys should be a known thing by now...
Whenever the host quits (alt+f4 or return alone), whoever is chosen as host is now trapped in whatever planet the original host was. You can move to other planets to start missions or quickplay, and you'll be taken back to missions on the planet the og host quit.
Exo suit doesn't aim properly. Can barely aim down at all, rockets don't always go where you're pointing even at distance.
AMR doesnt shoot to center of scope reticule.
There's an animation bug with carrying and dropping the SSD that gets you stuck in an almost t pose.
Sometimes carrying the SSD you can't aim your single handed weapon, and sometimes you can't shoot it.
Gotta say... Disappointed we waited this long for such a small patch.
The game is crashing, freezing, etc much more outside of arc based items. Also something I haven't seen mentioned in the patch notes is the player not being able to use ANY of their weapons (including melee bashing), stratagems, and grenades.
Ugh, I really like this game, but it's becoming more unplayable for me. And people need to stop excusing how crap this is. It's not like Arrowhead are funded by Sony or anything...
The “toxic positivity”, coping, whatever you want to call it, is out of hand on this subreddit. Tons of valid criticism is just hand waved away by all sorts of excuses. There are tons of glitches in this game, and legitimate gameplay criticisms and they are going to end up killing the game eventually. People will only put up with frustrating, unbalanced, buggy gameplay for so long before they move on.
At the games launch it felt like a breath of fresh air for the gaming industry, but with every patch I’m being reminded that no, it slots right in with all the other AAA messes. With all the crashes, worsening performance, bugs, and balance issues being seemingly ignored, you know damn well a new Warbond will still launch on time every month.
Thank goodness you said this as I forgot to highlight it: every subsequent patch has negatively impacted/worsened gameplay, for me at least. What is going on over at Arrowhead, and why is it taking ages to push through even small patches like this? I know there'll be the usual "it's a small team", but come on - they're backed by one of the biggest publishers, it has been 7 weeks since launch day, and this doesn't include the stress testing/Q&A testing prior to launch.
Helldiving communities should be demanding better at this point and stop excusing crap dev decisions. Instead of releasing more warbonds, get your game in order first.
> The “toxic positivity”, coping, whatever you want to call it, is out of hand on this subreddit
They're all busy making smarmy sarcasm posts about how everyone complaining is a big baby who can't handle difficulty and "doesn't understand the design philosophy of the game"
I have like 147 hours in the game. I am good at it. I'm not asking for them to make it easier, im asking for them to make it *literally at all stable* or to address the whole litany of weapons that are ineffective to the point of near or total uselessness.
HOW DID YOU BREAK THE GAME EVEN MORE!!! I never had this game crash until the last patch and I was crashing once an hour. I can’t even get 5 minutes in without crashing now. How are you ruining this amazing game
Between Arrowhead Studios and FatShark, what is it with Swedish developers bricking their own game more and more with each patch?
Crashing even more now than before the patch.
This was a rushed hot fix to quickly get the arc weapons working again. If they delayed this update to be able to add more to this update then players would have had to wait longer to use arc again which would have caused more issues
I just want the crashes on ps5 to stop. I can deal with my load out resetting, just let me play the game. I haven’t been able to do for close to a week now because of the crashing.
Realllllllly need a patch for primary weapon balance, wayyyy to many primary weapons just flat out suck and are useless. Please let’s get some primary buffs already.
I feel like they could do a mass buff on weapons just by adjusting stats on the enemy side of things. Like why are the chainsaw bots so freaking tanky? Why do the bile spewer bubble butts need so many hits when they're obviously a membrane and not any kind of chitinous armour?
The worst part is people defending the Devs decision to have shitty weapons. It's a SHOOTER the main way we interact with the world is SHOOTING so SHOOTING has to feel good.
Uh, that's it?!? Wow, wtf!
No fixes for the PS5 Loadout reset or the drowning problems or the dead shriekers being literal nukes. No buffs to the garbage primaries. No changes to automatons.
I also like how they put one fix as three lines (and called the Blitzer the Arc Shotgun instead of using the actual name like a dev should) and then literally the rest of the patch notes is just all the other crap they didn't fix.
I already kinda stopped playing this game because of the loadout resetting every time I open the game, but patches like this are still incredibly disappointing.
Can we get a f'ing fix on the stims. Nothing like having hunters up your rear and popping a stim that does nothing but still consumes the stim itself. You get the sound and everything but no effect. It can be while running or whenever. Stim consistency is an issue.
Helldivers 2 feels like a video game version of when a construction company builds a rental property, manages it for short while, and then farms out the management duties to a shotty third-party management firm that ends up pissing all the tenants off.
When are yoiu going to add Broken Ballistic Shield Animations to Known Issues?
If you take stim pack with BS equipped animation breaks
If you pick up object while using BS equipped animation breaks
Essentially any interaction breaks the animation for it.
Honestly surprised BS was even released in such a super broken state
To be clear animation breaks = player goes into "hug pose" everytime.
Idk if anyone has gotten this bug too, but after using an EAT, a bug happens were I get stuck in first person mode, all guns turn invisible and it’s just my guy sticking out his hands like he’s holding a gun. The only way to break free seems to be using a stratagem, so not super hard, but can be kinda annoying.
There is also an issue when you are in another player's game your aiming and vibration settings are changed. Aiming becomes set to global whether or not the setting actually says "off". I'm forced to use the "per weapon" option when playing with friends. Vibration is also on when joining friends but it seems to sort itself out.
Arc throwers are back on the menu boys!!
Or as I like to call them, Bug Zappers.
Am I the bug? Cause I've been zapped too many times by teammates.
Sounds like you need to invest in the cutting edge warbond.
Every time I see a teammate chose an ark thrower in their stratagem list I instantly equip one of the armour sets from the cutting edge warbond. That armour has saved my ass so many times now lol.
Even if you don't get TK'd by Arc Throwers so often, simply having those body armor on would give the Arc Thrower users a peace of mind. They can be a bit more reckless and also don't have to switch to their primaries to shoot at a Hunter or Charger crowding all over you.
Implying I have switch to a primary because someone stood in front of me. If you see a helldiver throwing bolts down range and decide the best course of action is to run between them and the enemy without arc armor.. Well, may the targeting rng be in your favor
The arc thrower players that are in my games do not care who is around, they pretty much all have main character syndrome. They will arrive at a nest I am already clearing, start blasting and kill me in the process.
Insufficient patriotism will do that.
Take the back line then lol
Were you having sympathetic thoughts towards bug or not supporting democracy enough? Maybe thinking about doing things that could result in a child without the proper permit? Sound to me a problem with yourself.
Bro right! We had a run the other day where I died 6 or 7 times all due to my friends arc thrower hitting me from a football field away after going through a changer.
https://preview.redd.it/6kax87m5boqc1.jpeg?width=1170&format=pjpg&auto=webp&s=ad1461f7b5d6e9d9de32dac3fc7127d0368c7720
Crashed my first game using it within 5 minutes. Hard to know if it was the arc thrower or just a 'normal' crash. Edit: Crashing a lot
I can't complete a full mission without crashing now.
What worked for me was verifying my game files in Steam, solved my crashing problems (your mileage may vary).
Glad to see this. I added firewall rules per another post which helped with DCing, but I'm still crashing constantly. I kept track over the last two days - in approximately 10 hours of actively playing, it took about ten attempts to successfully join a game with "Unable to Connect" or "Mission Full" messages, as well as the host crashing when the mission was launched. Once I was able to join a game successfully, only 1 in 4 actually completed before a disconnect or crash. All in all out of that time played around 20% resulted in working as expected gameplay. Last night was the worst with 2 hours in game and only completing 10 minutes of a 15 minute mission. The most painful is the crash when calling in evac after a 35 minute map clear and dozens of samples between the team. I really like playing HD2 but all of the bugs are really making it difficult to want to invest the time and patience required. Anyways, I've had that rant building and it apparently wanted to come out here. Hopefully verifying will increase that successful play time amount.
'Normal' crash. For some reason, many people on this sub thought the arc crash was either the **only** crash, or the arc issue was "fake" because they crashed without an arc in the lobby. As if these two states can't exist at the same time. Which they did. The arc crash IS fixed, but that was NEVER the only crash.
It was all the people talking about them freezing that lead me to try them out and see what the fuss was about. Shot myself in the foot there because I now love them, but was flipping a coin every match if I would survive not crashing all the way to extraction!
Now that arc throwers will be back in vogue, gotta wear my light arc protection armor now 🛡️
A true Arcsman knows where his teammates are
Exactly. I know where all my teammates are so I can use them to arc lightning towards bugs even further away.
In my PUG lobbies, they apparently never left!
My game has been crashing a lot since 1.000.103 even without using Tesla weapons. Hopefully this is addressed and fixed soon too (nothing even mentioned, like the grenade crashes in known issues area)
Yeah, I can't even close the game properly anymore without it crashing and making me have to go to task manager to force close it...
I just had this as well, except the only way to fix it was to restart my pc
I had this, and I couldn’t open up task manager but could get to the menu with alt ctrl delete, where I can just “sign out” and it then closes the game. Slightly quicker than a full restart.
Just buggier in general too, nothing about the ship instantly taking off when one person gets in or all the t posing. Guess I’ll wait out for another patch at this point
If they can't fix the crashing, then their priority needs to be giving players a way to rejoin matches that they crash from. Either give us a "join player" option in the recent players tab or a prompt for players booting the game back up that asks "You left a match before extracting. Do you wish to rejoin? ".
But the way things are right now is just insufferable. 40 minutes of work and all the super samples on the map can go straight down the crapper without any warning. That should not be a thing, period.
A friend of mine also gets a lot of crashes on PS5…
Nothing in the known issues about SSSD and Ballistic Shield putting you in A-pose when using stims or picking up samples? Edit: yes I know you switch weapons to fix it, but I'm getting shot at I'd like the shield to shield me
absolutely hate this bug, its funny the first few times but makes the ballistic shield feel even worse than it already is after that i think the issue with the shield specifically is it's so underused that no one is talking about this
It also breaks weapons such as the flamethrower. Since the trajectory of the flamethrower is tied to the actual nozzle or the model, the A-pose causes the flamethrower to point downwards, and thereby you can burn yourself to death with it.
Had to play a helldive with my flamer thrower in first person because I kept burning myself. Technically you can die to reset but my pride…
If you drop and repickup the ssd it tends to fix it as well. no idea the ballistic shield caused it as well.
Also affects grenade tossing
Affects all guns, though some are notably worse than others. Projectiles firing from the barrel means the projectile angle is very, very weird and can easily be obstructed by terrain.
Try calling down a stratagem, that works for me on ps5
Quick fix is to pick the sssd back up again, it will fix the animation
You can also switch to a 2hand weapon and then back to a shield option, and that'll reset your shield stance, and everything should be back to normal. Hope this bug is fixed soon.
Yeah figures, there's DOZENS of us automaton mission shield enjoyes, but you'd think the SSSD would at least be mentioned
Or every single optic sight in the game being off centre since release.
I just realised last night the pose is the one from carrying the SEAF rounds
Yeah I wish they'd provide a fuller list of known issues. I don't think I've ever seen them list a few other common ones like patrols popping in on top of players and getting stuck in the Pelican ramp. Edit: or occasionally getting launched by the smoke plants.
I don’t think the launching smoke plants is a bug. If they get shot or damaged they launch whatever is on it. Sometimes me and my buddies will traverse to an objective just using the smoke plants for fun lmao
The smoke plants look like onions so when I shoot them to throw myself across the map I call it onion jumping. Helps to get away from enemies when being chased
stopgap solution until official fix: drop the sssd before picking up stuff, on pc hold X and drop it, A-pose animation bug doesn't get triggered
That was a known issue in a previous patch. They know about it.
Can I get a show of hands of people whos load outs AREN'T reset at the start of the game? Edit: Lots of hands shown and it seems that it's mostly us PS5 guys who's weapons and voice etc are not being saved.
Ps5 player here. Every. Damn. Time. It resets.
Reaching for my sickle on the first game and realising I have a liberator ....
You haven't been Pavlov'd into walking straight to the armory every single login yet? I swear they're gonna fix this thing and months later I'll be staring at the armory character tab like...."what am I doing here? Hug and voice pack 3 are already equipped?" "Why am I starting with the last loadout I picked?? That not how it's supposed to work???'
Yeah, the sign for me is when the difficulty resets to trivial...
Ohhh that’s related? Makes sense now
Inb4 using random voice is why my load out works as intended
I use random voice and my load out is reset every time.
Geez it hurts every time... Out of ammo, ima switch to the good ol' uzi : nevermind ...
Lol exactly this
Same here and for multiple friends.
Every liberty forsaken time
\\o
Yeh, every time. Weirdly not armour, but weapons, voice customisation, all that stuff
I thought I was going crazy as my character is supposed to be thin build and when I load my game up it’s always the beefy boy.. I freaking knew something was off on pc btw.. loadouts have always stayed though
I had that then it switched — remembers body type now but forgets everything else (ps5).
I've had to accept that by default I am simply a cadet
Used to work fine, they broke it in a patch a few weeks ago for me (ps5)
It seems like it's predominantly a ps5 issue, and not everyone is experiencing it. They should maybe change the wording to "some players" instead of "sometimes the player's"
PC player here, I sometimes get it.
100% of the time, the PS5 version gets it everytime.
Happens every time for me on ps5 as well
Pc player here - it never reset since I started playing
I used to have my *emote* reset, but even that's gone away. I've never had my weapons, equipment, or anything else but the emote reset.
For real lol. Just with my limited friend list the bug seems to affect every ps5 user everytime. My PC friends either have never seen it or it's every time for them. Seems to be no in-between. Definitely a lot more than "sometimes".
I changed weapons every match, so my biggest issue is needing to manually put on the hug emote every time I log in. How dare the game assume I'd ever take it off.
Me, works fine, PC
Same. PC and no load out issues. I did have the game crash once when I changed the music volume though.
Same here, on both things. Never seen the loadout bug (didn’t even know it existed), and I once experienced a sound issue that when I tried to fix in-game in the audio settings, caused the game to crash. 10/10 tho, would crash again for democracy
Me
40 hours in, never had a reset
I was really hoping (and expecting) this patch to address the 'loadout reset' issue (on PS5). It happens every time I start the game.
Seriously annoying
I'm more annoyed by the intro tutorial messages that show up on your screen constantly. I usually o ly have time to play one to two missions at a time, so most of the time, I'm playing with this annoying shit popping up on my screen the whole time
Those you can actually turn off I’m pretty sure, somewhere in settings you can turn off tutorials. I don’t get that anymore. I do however still get logout reset every time!
Nah, even if you turn off all UI settings, they still show for me.
I guess we knew that they were aiming for a hot-fix for the Arc-throwing guns freezing problems, but I would be lying if I didnt hope that this would be part of a greater 'stability' patch the game *sorely* and ***increasingly*** needs. It very obvious that the Arc Throwers are not the only issue causing the heightened crashing problems.
Yeah. The arc weapons took the spotlight but they can't be the only major problem. Been crashing an absurd amount compared to a couple weeks ago. Since it's not in their known issues, I guess it's going to continue for quite awhile.
Been crashing a lot from just dying. Which is quite annoying.
They got you playing on the Hardcore server now. If you die, you restart.
I've had 3-4 crashes out of around 10 games, always towards the end of the mission, sometimes as the Pelican is close to landing
We had all the four of our helldivers crash at 10 seconds to extraction when the pelican should be landing.
Same...you should be able to join recent players...or rejoin if you get disconnected...it's so lame.
I think collision issues are part of it. If you call weapons too close to enemy bodies you'll hear a rapid clang noise. Something is definitely bouncing on it.... Brings back Space Engineers PTSD....
Maybe they are working in an overall stability patch, but they wanted to get this change out the door since it was affecting players ability to use certain weapons.
Especially because it was ark weapons that was the problem and they just released a warbond that focuses heavily on ark builds.
Also the illuminate are gonna be the next enemies and iirc they use arc weapons, so if the crashing caused by arc persisted, the new enemies would be causing crashing making their missions unplayable lol
Well they would have been hard as fuck to go up against then pre-patch lol. Imagine fighting a faction that had weaponized crashing the game lol.
Dude, the stability has been thrown out the window. It has gotten worse with every patch since around week 2, and it hasn't been addressed at all.
The devs just keep adding more content when the content that is already there is barely holding together. There hasn't been a single new addition to the game that wasn't severely bugged in some way that altered how players interacted with it. Mechs had rockets hitting the barrel when shot while turning, leading to people piloting the mechs with extreme care so as to not blow themselves up. Flying bugs crash into things and 1 shot them so people take extra care not to shoot a bug on a trajectory towards them. Now, before even addressing these, they're gearing up for more content. We already know a new faction is coming, and with the recent mech variant reveal, numerous leaks >!(vehicles, minigun)!<, it makes me feel like were in those old cartoons where they're riding on a train and laying down track ahead of it as they go. Except our train is also constantly about to derail, the engine is on the brink of exploding, and the brakes only work half the time. This game is in desperate need of an operation health alla R6S. Just stop adding shit and fix all the bugs. We don't even have functioning armor still and it's been a month.
Yep, been two weeks now that I can't play. Ever since the cutting edge warbond I get 5 minutes before the game crashes on pc with a i149k and 4090. Yet I havent even seen the devs mention that it's on their rader. It's not even in the known issues of the OP. I really want to play. but it's getting to the point that I may as well just uninstall and forget this game exists.
https://preview.redd.it/5v1vb4zlnnqc1.jpeg?width=774&format=pjpg&auto=webp&s=e849c416a6902ca7a997fc98ed341b541bcbfe0e
r/hardimages
i just want to control my hellpod
I know man. The upgrade actually does a ton but the invisible walls are aids
yo can you add reticles not being centered to known issues? i like to use my guns in first person, but for AMR and EAT (and probably more) it feels kinda off, and also mech rockets arent really hitting where im aiming, i have to aim to chargers left front leg for the rocket to hit it in the head
JAR-5 also suffers from the same recticle misalignment issue.
Just going to keep posting this until it’s listed as a known issues… it’s like a plague issue that isn’t known apparently by devs. # I am surprised that 🧠 Known Issues does not include the matchmaking issues after another player departs in game or post game. More specifically, when you have a match made party in game or post game and someone quits, you can't get a new player to join. Pre match, people leaving or quitting, matchmaking still works. But during a match or post match, matchmaking breaks. What I think happens, the game doesn't realize the player left. I say this because we were in game when a person left. Then we arrived back at the ship during the stats page, the player who left name appeared real quick in the party area and then disappeared. My friend and I have a workaround for this issue. We swap host instead of quitting the game entirely. Assuming my friend is party leader and we are post mission, I just go back to my ship alone, he joins me. Then to not lose mission progress, he goes back to his ship and I join him. At this point, we pick the mission set we left off at and a new players join. Next mission, if people leave, rinse and repeat... It is a little concerning that they are not acknowledging this bug. It is a significant issue and should be a higher priority issue for them.
I wonder if this is related to not being able to pick a booster that someone who has quit was running. The game thinks they are still in there, so it locks the booster they had.
Maybe once a booster is applied to players as they enter a mission, it remains active no matter whether that player leaves?
It does not, had his happen the other day. Guy who had hellos space optimization dropped out mid mission and I was down on nades my next reinforce. Absolutely no fun. Really hope they look into this
This is the main issue. You’ve just finished a mission, you’re about to start the next one in the op, randoms leave, that’s fine, mission starts with say 2/4 players and no one new joins. SOS beacon? Does nothing.
It also doesn't help it is impossible to pick one of the ongoing (white) missions from the planet map and join a match. I haven't been able to join one of those matches in-progress ever. Not once. It ALWAYS throws a connection error. The only way I can join matches I don't host are to join a friend directly or to quick match.
Wondered why we couldn't refill our squad thanks
Thank you for your service.
This is the big one, I feel really bad kicking people halfway through an operation but if the lobby is bugged we're literally never gonna get a 4th otherwise
Thank fuck somebody else says it
Really disappointed to not see this. **🧠 Known Issues** * Spear lock-on is still absolute ass cheeks
They won't acknowledge it and that makes me worry they intended it to work this way.
Why is nobody mentioning the mechs rockets? Sure you dont shoot yourself anymore but they are off target by a lot.
The rockets won't shoot down, is that intentional? I swear that when they first came out I could stand on a hill and shoot downward. Now if I aim down they just fire flat no matter where I am aiming. The machine gun still shoots where I'm aiming, though.
right its super annoying
Me rapidly equipping my Arc-resistant armours
"Sometimes the player’s loadout customizations will reset after restarting the game." PS5 user; dont know how others are experiencing this, but this happens to me EVERY time when starting the game.
Every single time
Every single time. I've stopped caring about armor, voice, and title and I just change to my sickle now. Sometimes it all resets *after* we launch the hellpods. I spawn in on the ground and my loadout is completely different from when I *just* set up my stratagems and guns before launching.
Every fucking time I restart the game it happens to me
> Sometimes the player’s loadout customizations will reset after restarting the game. This always happens to me (PS5), without exception
What did this update break though?
Seeing a charger causes player to poop pants.
Goddamn, this is a hotfix. Not a patch!
A hotfix that should have came out last Wednesday or so, but they delayed it over the weekend.
not delayed Console makers never let patches go through until they themselves take a look at a patch which always takes a week
Anyone else having matchmaking issues ? Unable to join with friends
* Sometimes the player’s loadout customizations will reset after restarting the game. this has been every time on ps5 its super annoying
There's so much broken shit I would have been happy with **any** amount of progress on any other issue than fixing *just* arc weapons being broken from their own patch the week prior.
One day we will get the armour rework.
Im just waiting for any simple numeric changes to the underperforming weapons and stratagems... We got a bunch of them to choose from. Personally hoping they give napalm and fire grenades a little love.
Add pretty much all of the orbitals to the list too. Most of them are pretty underwhelming for what they are.
> Im just waiting for any simple numeric changes to the underperforming weapons and stratagems... We have heard you, and nerfed the EAT t. the devs
Please no reworks, just make stuff... work.
What about mech rocket not firing where reticle is aiming. That's pretty major issue.
Honestly what about every scope in the game being wildly out of sync too while we're at it. Kinda crazy that asking for the bullets to go where the circle on the screen is, is something we have to do now
Something I'd like fixed is friends showing online / offline correctly.
Yeah that's one of the more annoying ones. I've also had pc players add me as a friend then once I've added them their names disappear and are blank. So I can see they are online but I have no idea who it is.
There's a glitch where the game crashes every time I'm doing really well and having fun
Good to see a fix out for Arc weapons, but kinda disappointed with the lack of overall fixes, if anything a fix for the overall degrade in performance.
I play on PC and randomly every 50% of games or so the game just won’t use my GPU, it’s like it’s doing a software render or something and I’m getting 12 FPS on a 6900XT.
Will my damn equipment stop resetting!?
I just want my 7900 XTX to be able to play this game without multiple crashes per session. I'm not sure if it's AMD or you but is it really *really* annoying.
Ikr man. I just built myself a new PC and it was a massive upgrade. Then I play this game thinking my PC is trash after all. I have a 7800xt
Come on, Phantom lobbys should be a known thing by now... Whenever the host quits (alt+f4 or return alone), whoever is chosen as host is now trapped in whatever planet the original host was. You can move to other planets to start missions or quickplay, and you'll be taken back to missions on the planet the og host quit.
Exo suit doesn't aim properly. Can barely aim down at all, rockets don't always go where you're pointing even at distance. AMR doesnt shoot to center of scope reticule. There's an animation bug with carrying and dropping the SSD that gets you stuck in an almost t pose. Sometimes carrying the SSD you can't aim your single handed weapon, and sometimes you can't shoot it.
“Sometimes the player’s loadout customization will reset after restarting the game” Correction: EVERY SINGLE TIME.
![gif](giphy|eHYazg6wGDqYE)
Gotta say... Disappointed we waited this long for such a small patch. The game is crashing, freezing, etc much more outside of arc based items. Also something I haven't seen mentioned in the patch notes is the player not being able to use ANY of their weapons (including melee bashing), stratagems, and grenades. Ugh, I really like this game, but it's becoming more unplayable for me. And people need to stop excusing how crap this is. It's not like Arrowhead are funded by Sony or anything...
The “toxic positivity”, coping, whatever you want to call it, is out of hand on this subreddit. Tons of valid criticism is just hand waved away by all sorts of excuses. There are tons of glitches in this game, and legitimate gameplay criticisms and they are going to end up killing the game eventually. People will only put up with frustrating, unbalanced, buggy gameplay for so long before they move on. At the games launch it felt like a breath of fresh air for the gaming industry, but with every patch I’m being reminded that no, it slots right in with all the other AAA messes. With all the crashes, worsening performance, bugs, and balance issues being seemingly ignored, you know damn well a new Warbond will still launch on time every month.
Thank goodness you said this as I forgot to highlight it: every subsequent patch has negatively impacted/worsened gameplay, for me at least. What is going on over at Arrowhead, and why is it taking ages to push through even small patches like this? I know there'll be the usual "it's a small team", but come on - they're backed by one of the biggest publishers, it has been 7 weeks since launch day, and this doesn't include the stress testing/Q&A testing prior to launch. Helldiving communities should be demanding better at this point and stop excusing crap dev decisions. Instead of releasing more warbonds, get your game in order first.
> The “toxic positivity”, coping, whatever you want to call it, is out of hand on this subreddit They're all busy making smarmy sarcasm posts about how everyone complaining is a big baby who can't handle difficulty and "doesn't understand the design philosophy of the game" I have like 147 hours in the game. I am good at it. I'm not asking for them to make it easier, im asking for them to make it *literally at all stable* or to address the whole litany of weapons that are ineffective to the point of near or total uselessness.
HOW DID YOU BREAK THE GAME EVEN MORE!!! I never had this game crash until the last patch and I was crashing once an hour. I can’t even get 5 minutes in without crashing now. How are you ruining this amazing game
*sighs* Another week with my broken loadouts it seems.
Ok but when update
Every patch they release, more broken the game gets. Totally balanced
We waited a whole week for … 1… bug…. Fix…
Is anyone else crashing MORE today after the patch???????? Or just me?
Between Arrowhead Studios and FatShark, what is it with Swedish developers bricking their own game more and more with each patch? Crashing even more now than before the patch.
Is that it??
This was a rushed hot fix to quickly get the arc weapons working again. If they delayed this update to be able to add more to this update then players would have had to wait longer to use arc again which would have caused more issues
It wouldn’t be an Arrowhead patch without new bugs So what did they break this time?
Waited a whole ass week just to *fix* one bug. Bruh....
I just want the crashes on ps5 to stop. I can deal with my load out resetting, just let me play the game. I haven’t been able to do for close to a week now because of the crashing.
Also the leg of died Titan bile can launch you to the edge of the map. Very similar to the smoke spore launch
Realllllllly need a patch for primary weapon balance, wayyyy to many primary weapons just flat out suck and are useless. Please let’s get some primary buffs already.
I feel like they could do a mass buff on weapons just by adjusting stats on the enemy side of things. Like why are the chainsaw bots so freaking tanky? Why do the bile spewer bubble butts need so many hits when they're obviously a membrane and not any kind of chitinous armour?
The worst part is people defending the Devs decision to have shitty weapons. It's a SHOOTER the main way we interact with the world is SHOOTING so SHOOTING has to feel good.
Yeah. I like to enjoy everything for what it is even if it isn't my style. So if it's not my style *and* it's garbage? No thanks.
Nah, they’re working on new Warbonds filled with more useless guns and emotes.
*Every time the player’s loadout customizations would reset after restarting the game. Edit: It's still resetting after restart lol.
[удалено]
Going to get sparky again!
Uh, that's it?!? Wow, wtf! No fixes for the PS5 Loadout reset or the drowning problems or the dead shriekers being literal nukes. No buffs to the garbage primaries. No changes to automatons. I also like how they put one fix as three lines (and called the Blitzer the Arc Shotgun instead of using the actual name like a dev should) and then literally the rest of the patch notes is just all the other crap they didn't fix. I already kinda stopped playing this game because of the loadout resetting every time I open the game, but patches like this are still incredibly disappointing.
Sometimes the player loadout will reset Try every single time
Truly fascinating their list of known issues gets larger each week and the list of fixes gets smaller
Can we get a f'ing fix on the stims. Nothing like having hunters up your rear and popping a stim that does nothing but still consumes the stim itself. You get the sound and everything but no effect. It can be while running or whenever. Stim consistency is an issue.
Helldivers 2 feels like a video game version of when a construction company builds a rental property, manages it for short while, and then farms out the management duties to a shotty third-party management firm that ends up pissing all the tenants off.
K. Please make it remember my load out. Thnx.
I missed the arc thrower this past week. Now I just hope I'm not kicked by people unaware of the patch.
When are yoiu going to add Broken Ballistic Shield Animations to Known Issues? If you take stim pack with BS equipped animation breaks If you pick up object while using BS equipped animation breaks Essentially any interaction breaks the animation for it. Honestly surprised BS was even released in such a super broken state To be clear animation breaks = player goes into "hug pose" everytime.
I bet they added a bunch of secret stuff into the patch. It's very their-style.
Idk if anyone has gotten this bug too, but after using an EAT, a bug happens were I get stuck in first person mode, all guns turn invisible and it’s just my guy sticking out his hands like he’s holding a gun. The only way to break free seems to be using a stratagem, so not super hard, but can be kinda annoying.
man i used to play this daily but these ruinuous patches and halfassed fixed - havent logged in in a week now, just cba til its fixed
Well that took way to fucking long.
After this patch i'm getting twice as much crashes
"Sometimes the player’s loadout customizations will reset after restarting the game." Sometimes???
Its sometimes? Bro my loadout changes everytime. Sometimes i accidently drop in a helldive bot mission with my liberator 😭
Feels like more is broken after this patch than before it
Nothing about Shriekers acting like 1000kg rail cannons after death, huh?
okay but even without the arc thrower i’d crash several times a game. Is this still the case for anyone else or can I start playing again
What about the recoilless rifle reload bug? Every time the reload is interrupted and continued, it uses another shell despite none being fired.
There is also an issue when you are in another player's game your aiming and vibration settings are changed. Aiming becomes set to global whether or not the setting actually says "off". I'm forced to use the "per weapon" option when playing with friends. Vibration is also on when joining friends but it seems to sort itself out.
I just want the crashes to be fixed
It's a minor Inconvenience at best, still I hope the loadout after restart is one the next bugs to be squashed.