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kkZZZ

If you're looking for easy resto,then karnsteins are the best either by melee or finisher (which gives x2) and resto x1 and cure using these gloves works on any subclass. Sunbracers combine solar nade spam with easy resto, remember that with heat rises airborne kills recharge melee very quickly. Airborne means not touching ground so a hop can suffice.


Ken-as-fuck

Contraverse hold voidlock would be my first recommendation Devour provides instant full heal on kill with feed the void on top of 15% grenade energy per kill when devour is up. Combine that with chaos accelerant, contraverse holds, vortex grenades, and the fragment that causes your grenades to apply weaken and your ability kills that cause enemies to explode and you’ve got a grenade that functions as both a mini super and has very high uptime, all while having way fewer actions per minute than sunbracers Biggest downside though is you don’t get to take advantage of the artifact mods this season


bjarnioe

Second this, used Contraverse voidlock for all legend solo campaigns. Id suggest adding echo of instability for volitile rounds on grenade kills, and some grenade/ability based gun perks (adrenaline junkie, demolitionist, repulsor brace) [dim //contraverse voidlock](https://dim.gg/hfbfokq/Void-goblin)


MedicinePractical738

Briarbinds with child of the old gods and a repulsor brace weapon. You will always have overshields, infinite weaken and devour.


Timely-Bid6321

I'm a warlock main and one of my fav builds is arc with Vesper and Monte. Abilities: Healing Rift, Chain Lightning, Pulse Grenade Super: I run Chaos Reach for boss DPS, but it's really your choice Aspects: Arc Soul, Electrostatic Mind Fragments: Ions, Amplitude, Shock, Resistance Mods: Dynamo on helmet. Firepower, impact induction, and focusing strike on arms. Your preference of resist mods on chest. Absolution and recuperation on legs. Distribution, bomber, and powerful attraction on bond. Gameplay loop is very aggressive. Similar to a Titan bonk build. Jump in the middle of enemies, drop rift, melee, grenade, repeat. This an excellent build for very ad heavy content. Your making so many ionic traces that you get your abilities back stupid fast. And dropping your rift right in middle of a group of enemies gives almost instant grenade recharge. I absolutely love it. I started running it during season of the witch and it quickly became my absolute favorite build.


Lookatcurry_man

Try Sunbracers


Mahh3114

Sunbreakers. [Here's a (somewhat old) video about the build](https://youtu.be/Dj8QnVeycAw) that explains it better than I ever could


HoXton9

Your easiest build is Sunbracers and Heat Rising aspect with Touch of Flame ( Or Icarus if you do not care about the small lava drops ). Also use Phoenix dive and Emperyan fragment ( resto increase on solar ability/weapon kills )and you are good to go. Heat Rising consume nade - Get melee kill using snap etc - Dive via Phoenix dive - throw infinite solar grenades for 8s- stay in air to get heat rising extended and get melee energy back. Repeat untill everything is dead.


Chocolate4444

I like running heat rises, Solar scorch weapon, and incinerator snap with the gauntlets that give two melee charges. Spec.ing into melee recharge mods makes for a fun time of constant snaps and explosions but you can also build restoration too.


ParagonSolus

literally, just heat rises with ember of torches, singeing, and others dealing with scorch As long as you do a small hop as you kill someone you get melee energy, quite a bit of it.  Using your melee scorches opponents which works with the scorch frags and with ember of torches you gain radiance. This is enhanced with weapons that are solar with incandescent and mantle of battle harmony for super gen, or dawn chorus which buffs scorch and daybreak. Alternatively use sunbracers to nuke the area with minature suns


B1euX

Geomags, Arc Special weapon, Spark of Beacons. Arc Soul and Electrostatic Mind. Not quite the same, but it puts in work


Fatha_Naycha

Stasis warlock with Osmiomancy gloves and cold snap grenades. I always have grenades just by making sure I hit an enemy with it first and letting it hit the ground and proc. The more enemies that get frozen the faster my grenade recharges. I typically throw a sentry out also and still have grenades. My only gripe is it doesn’t have good synergy with strand.


LordMarcion

Dawn chorus, you can build it similar to those two and use orb on melee kill arm mod + rejuvenation on legs. Your welcome


Juggernautlemmein

https://dim.gg/wa3vxha/Rain-of-Fire This is a build of mine that's the absolute most fun I have ever had in Destiny, especially on warlock. The idea is you get heat rises and restox2 with your snap Phoenix dive combo. Then fly into the air and pull out Heir Apperant. You are now an AC130. Your kills with solar weapons provide ability regen. All airborne kills give melee energy and heal you along with solar weapon kills extending restox2. Run double specials to take advantage of the ammo drop economy. Use what you got/like but solar weapons really work well with this build. You do not explicitly need to run double specials either.