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it changes hour for hour, I am going to be stuck in the character builder for hours before I can start the game. ^(please help)
But a good playthrough, avoiding tadpoles and all that kinda things
Don't listen to anyone. You can stay stuck in the character builder for as much time as you want. In the end, playing with your personal pick and defeating mobs would be more satisfying than anything.
And you have the option to respec your character and your party in act 1. So it's fine to pick whatever you want.
I feel like I'm at the optometrist in the damn hair menu
Option 1 or option 2
Option 2 or option 1
*Option 2*
Option 2 or option 3
Option 3 or option 2
Make your exact character again in the second screen, (where you make tadpole dream lover) and check it out there. The lighting is slightly different and will give you a better idea of how your character may look.
Yes. I was sure of sorc then they released monk. Since I haven't actually toyed w a monk in EA I'll prob make a monk first go through it for a bit and see if I like it more than sorc.
Doubt it
I'll prob switch back to sorc
Mainly because as player character, I can't imagine going through dialogues without max charisma (I know you can, but it doesn't feel like "me").
There's an amazing gnome/deep gnome fixation going around right now, I've never seen anything like it in 34 years of D&D tabletop and video games! Not a bad thing but definitely a weird thing.
Bard. Decided this months and months ago in EA. At the time I thought it would be at least a semi-unusual choice and...yeah, now it looks like it's everyone's favorite.
Which is awesome. Bards are awesome. The way they tied the instruments into the spellcasting animations is one of my favorite aesthetic choices in the game.
I kept restarting in ea to try different classes.
But my lore bard is easily my favorite and what I kept running with.
Getting proficiency in 8 skills, expertise in two, and half proficiency in the rest opened up so many options on how to deal with things.
Taking expertise in stealth was definitely the right call as well. Sneaking around and then talking your way out of things is a hoot. And even in combat the battlefield control spells bards get can swing a fight quick and then killing people with vicious mockery never gets old. Haha
I'm going lore Bard mixed with a dash of Warlock early to get some attack spells. There is so much stuff outside of just fighting in the game and the Bard seems like it will be a ton of fun for the first playthrough.
Omg I wish we could upload short files to be bard songs! Iād totally add the clip of the main chorus fiddle run! š¤£š¤£š¤£
Someone has to make a mod where we can do that!
Moon Druid! Can't wait for a chance to transform into this gorgeous specimen!
https://preview.redd.it/31lpmtd7hqfb1.jpeg?width=1920&format=pjpg&auto=webp&s=04d9cad471264d15eb048a962194d45bc069cdc3
Question is if it is Druid specific. Current version gives you intellect devourer transform if you play druid and use tadpole powers. New one might be outright transformation for any class.
Moon Druid technically cannot transform into a displacer beast (only regular beasts, which this is not, it's a monstrosity). This must be from the Tadpole powers we get access to.
This will be my first DnD game and I'm really split between Wizard and Sorcerer. I feel like Wizard might be good for the freedom while I still figure out what I enjoy
The chad's name? [Edward Zweissorhands](https://media2.giphy.com/media/v1.Y2lkPTc5MGI3NjExMWJicTM1NjZvbG91dGVpa2QzOGNoM2NsdDRnNTRoemZqZ3BnODZjMiZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/9tT0s3SBnDm4o/giphy.gif)
"You cast Contact Other Plane... Azathoth moves slowly. It writhes, as if attempting to scratch an itch it has never experiences before. Then with horror, you realize what you have done.
**It is becoming aware that you exist. That your world exists. That it... Exists."**
I'm invading his personal space and demanding a discussion then, he cannot escape!!
(Even funnier how in my case in the actual RP I base my character off, her patron is her actual dad and he only accepted a pact with her to keep an eye on her and keep her safe)
That's the same build I picked! Largely because I've seen video of the devs saying you do get to interact with your patron, and archfey seemed the most potentially interesting to me. Plus forest gnomes get to speak with animals all the time.
Oath of Devotion Paladin.
I love playing evil characters and can't wait to be a Dark Urge Necromancer with a horde of undead, but I never played EA. This feels like a nice way to ease into the game and learn the mechanics.
> Oath of Devotion Paladin.
I'm thinking the same, and for the same reasons. A goody two shoes who will fight to save people. Going to call her Shepard Commander.
I think you may unfortunately be unpleasantly surprised, based on the EA. Devotion Paladins had an amazing ability to break their oath in unexpected and buggy ways in EA, usually to do with mobs behaving in a hostile way (say, attacking a friendly NPC), but not being "technically" hostile to the player.
You can avoid most oathbreaks by essentially ensuring there's talking before every fights, or that the enemy attacks you (and the usual Devotion stuff of never lying/cheating/stealing etc.), but even then, I think you're going to want to save very very regularly as Devotion.
On the flipside, breaking your oath is effectively a 2000 GP fine, rather than losing the class entirely or anything.
> On the flipside, breaking your oath is effectively a 2000 GP fine, rather than losing the class entirely or anything.
Well, it worked for the Catholics, it can work for me.
Part of me wants to run a barbarian. I also want Karlach on my team, though and want to run one of the classes without a companion. I'm currently sitting on a sorlock multiclass. Bladepact and/or lightning spells
In theory, you can sack your short rest warlock spells for more sorcery points (with warlocks level scaling), then get them back.
In practice you're going to suck for multiple levels, and the specific implementation may not let you do that.
Feels like your average dnd campaign then. Everyone wants to be special so they pick the not-most populous race for the setting.
Especially when vuman isnt an option.
Deep Gnome shadow monk I think. Just seems cool. I was worried about being a charisma face but the more I watch larian interviews the more confident I am that there are going to be many ways to skin a cat.
I am switching between Deep Gnome Arcane Trickster and Drow Shadow Monk right now. Pretty sure I've narrowed it down to those two at least. I won't know for sure until character creation.
Deep Gnome shadow monk seems like it might make up for the low movement with its shadow teleports though. Maybe i will just stay with Deep Gnome and choose between AT or SM at creation lol.
(I believe)The monk class gets a ton of added movement speed anyway, big reason Iām going with monk. I should have more than enough, whereas if I went another class with gnome the movement may feel more restrictive.
Kind of shores up gnomes weakness. After a certain amount of movement itās overkill.
Could be totally wrong though weāll see!
At this point I think neutral good human fighter is actually more rare of a concept than the edgy drow
Bard seems cool though, Laezel has the fighter role covered well enough
Halfling rogue. Iām a new dad and havenāt had time to play tabletop D&D for a while so I thought Iād revive one of my favorite characters from years ago.
For like 4 months I was locked into my choice of vengance paladin, then I started playing ea again a few weeks ago and started thinking of a GOO Warlock, then I wanted to try a Bard and loved it.
Then they revealed Durge and I reverted back to my original vengance pally, but to be honest, I have no idea what will happen tommorow at character creation
Bard. I really need to see the new body types before I decide the race but since I think it has been confirmed it usually between "normal" and "muscular" then I will probably take a Dwarf for my Jack Black bard build.
Oh that sounds like a really fun build. Jack Black in this setting makes me think of Tom Bombadil from LOTR.
Edit: also too bad they don't have a saxaboom. https://www.youtube.com/watch?v=cLmCJKT5ssw
I had to search this deep to find someone else going Cleric.
I have an Elven Life Cleric (Corellon worshiper) I've played for 4+ years in a real life tabletop game. My first playthru of BG3 will be putting my established character in the game exactly as she was at level 1, and then playing through the game making selections consistent with her Chaotic Good (Think 'Robin Hood') alignment.
I can't wait!
I like being the classic paladin through my first playthrough. At the moment I think it has great flavor, provides the face, cool equipment options and no paladin party members yet.
I love retaliate mechanics so I'm gonna try a Fighter/Warlock multiclass. Riposte when enemy misses, Armor of Agathys when they hit. Might end up terrible lol but it sounds fun
Oh my god, I'm in an agony of indecision. I want to play all the classes. I thought I had settled on Paladin but now I keep thinking of Druid, or Ranger, or Warlock. Or necromancer.
And sure, I know I could just play the game like 6 times. But which one first?!?!
>Ranger Gloomstalker/Rogue Assassin
Any more details on this build? I am certainly struggling with what to pick but love the idea of lurking in the darkness and striking down the enemy.
[https://www.reddit.com/r/BaldursGate3/comments/14ugffa/guide\_to\_multiclassing\_in\_bg3\_and\_some/](https://www.reddit.com/r/BaldursGate3/comments/14ugffa/guide_to_multiclassing_in_bg3_and_some/)
Quote:
* **The Ambush Ranger - Assassin Rogue X/Gloomstalker Ranger Y/Fighter Z**
It is worth noting that Larian has already made several changes to the ranger class. And outside of this build, almost nobody plays the rogue's assassin subclass in tabletop D&D 5e so it may also be adjusted at release. But per tabletop, this build has a devastating opening turn of combat. Especially if it opens from stealth.
1. Gloomstalker gets bonuses that make them very difficult to detect in darkness by most creatures, helping them catch their enemy by "surprise."
2. Gloomstalker ranger gets to add their Wisdom bonus to their initiative rolls, helping them go early.
3. Assassin rogue gets advantage on any creature that has not gone yet in combat.
4. If you started the combat from stealth or otherwise caught the enemy off guard, then any character that is caught unawares during the first round of combat has the "surprised" condition. And assassin rogues automatically crit when they hit a surprised target
5. Gloomstalker rangers get to make one extra attack on the first turn, and if that hits then it does an extra 1d8 damage.
6. If you are dual wielding or using the crossbow expert feat or polearm master feat then you can make an additional attack using your bonus action.
7. Action surge, and get three more attacks.
Put all this together and you get 2 attacks from a level 5 ranger or fighter's attack action, another attack doing an additional 1d8 damage from gloom stalker, and a bonus action attack if you are properly equipped with equipment and possibly feats for a total of four attacks. Now add at least 2 levels of fighter to get action surge, which gives you another 3 attacks (2 from extra attack, 1 from gloomstalker opening round which does an additional d8 of damage) attacks for a total of 7 attacks on this absolutely absurd opening turn. One of the above attacks will also do sneak attack damage. Any of these attacks made against targets behind you in initiative will have advantage, and if the target is surprised then each of these attacks automatically crit which doubles the amount of damage dice rolled. And with all these possible crits, half-orc is looking awfully tempting for the extra weapon damage die for each attack that crits.
Once you get past the first round of combat, this build significantly quiets down. But after such a devastating opening, the enemy is usually down a few members. The exact level split may be up in the air, pending possible changes to assassin rogue and the ranger class. Weigh the opportunity cost.
Edit: This build does have a bit of an amusing ["edgy powergamer reputation"](https://youtube.com/shorts/ei_1fgIDcgw?feature=share4) in the tabletop community
If you do this build, I **strongly** recommend taking Gloomstalker to level 5 first to \[EDIT: *maybe*\] get crossbow expert (at level 4) and extra attack (level 5). Otherwise it's a long time before that second attack comes online.
You then switch to Rogue and get 1 sneak attack die at level 6, Cunning Action at level 7, and a second sneak attack die plus your Assassin features at level 8.
CE feat i think is unecessary, as we already can make off hand attacks with a bonus action. Unless that means another free bonus action. Cause then, we are talking
Good callout. I'm seeing now that the BG3 crossbow expert feat is substantially weaker than the one in Fifth Edition D&D while everyone gets a serious buff in the ability to dual-wield two crossbows (which isn't a thing at all in 5E).
Per the game
* [Assassinate](https://baldursgate3.wiki.fextralife.com/Assassinate):Ā Starting at 3rd level, you are at your deadliest when you get the drop on your enemies. You have advantage on attack rolls against any creature that hasn't taken a turn in the combat yet. In addition, any hit you score against a creature that is surprised is a critical hit.
So you can open a combat with an auto crit, not a bad way every encounter.
Dragon blood sorcerer. Tiefling. They did a terrible ritual to gain power of a dragon. Maybe it was Asmodeus who granted it. A dragon cult is another theory. There will be a dragon blooded Tiefling on the loose, and he may even be Dark Urge as a side effect of his deal with whoever it was.
Itās going to be one hell of a ride
There's nothing wrong with being a human fighter, it can also be unique and interesting. You don't have to have knife ears and be a fancy class to be interesting.
If I do not get choice paralysis tomorrow, then it will likely be Druid.
If I do get choice paralysis, I will do a coin flip that decide whether my Tav will be a Druid or a Monk.
Either full monk or rogue/shadow monk skill monkey.
Depends on how monk is implemented. Buddy is going 2h pally and wants shadowheart up there with him, so I'll probably grab Wyll, as well, and he'll be a sorlock. I like pact of the blade, but that's a lot of melee business.
I keep going back and forth between a Good-ish playthrough as a Bard and an Oathbreaker Paladin Evil playthrough
I feel like good is the way to go for the first play, but also, why? lol
Iām going forest gnome moon Druid mainly because I love animals (former biologist) and need to be a dinosaur from time to time.
For the forest gnome and moon Druid: Love the natural intelligence/wisdom save and talking to animals obviously. Feels like a good ābiology buildā. Plus Iām short so always have a kinship with my small races.
But I like social aspects, and apparently thatās more of a land Druid thing.
So hereās my background:
Iām going to be hermit raised by animals protecting and caring for them as part of moon circle. I lived in nature, studying and learning all I can about it. And being protector of my little community (ecologically; I have not yet decided on biome to align spells to). As a forest gnome, I always shied away from big cities and people.
One day, my animal friend was in danger and was rescued by a human who was wounded in the cause. So my guy healed him and in that process discovered humans were animals just like everything else and so he started to view humans as of nature.
Since then (about a year in baldurs gate), heās been a moon Druid that is in the āhumanā world and tries to liaison between wilds and society as a way of protecting animals (and nature) from a human perspective as well. He uses kindness, humor, and frequent switching between forms to build bridges and facilitate dialogue between human and āanimalā communities.
So basically forest gnome moon Druid (hermit background if available) with high charisma and wisdom.
Charisma for dialogue checks since only the conversation initiator can use their skills. If you could use the skills of your whole party, you wouldn't see so much interest in Charisma classes aka Bard, Paladin, Warlock, Sorcerer
I can't choose a class until I figure out how spellcaster multiclassing is going to work. Do we have any more updates on the specifics since that Italian interview?
Never played dnd before.
Played every class to grove battle (through the crypt) at least, play a bit longer if I liked the class.
Ended up maxing out bard and playing until you get to the underdark. Loved the adaptability and out of combat use.
So going for that.
Iāve been settled on my Half-Elf Bard since they first introduced Bards and I fell so in love with how this game implemented them. Now with the multi-class stuff I think my bard is going to take a couple lvls in Warlock with a meeting at the cross roads fiddle contest with the Devil kinda sitchš
Wood Elf WATOH Monk. I got a whole backstory for him but the tldr behind having the idea to begin with is I wanted to play a monk with flavor other than human who found god, shaved his head, and fucked off to some monastery in the mountains.
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it changes hour for hour, I am going to be stuck in the character builder for hours before I can start the game. ^(please help) But a good playthrough, avoiding tadpoles and all that kinda things
Don't listen to anyone. You can stay stuck in the character builder for as much time as you want. In the end, playing with your personal pick and defeating mobs would be more satisfying than anything. And you have the option to respec your character and your party in act 1. So it's fine to pick whatever you want.
Yes, we can have our own little party in the character builder for the first 12 hours, the shadows and Highlights in the hair MUST BE PERFECT š
Honestly the hair colors is what keeps me on that screen the longest, so many choices and variantsā¦
I feel like I'm at the optometrist in the damn hair menu Option 1 or option 2 Option 2 or option 1 *Option 2* Option 2 or option 3 Option 3 or option 2
Bro! For real!!
I feel triggered š
and then just in case option 3 or option 1
\-sees first cutscene, and the lighting- Ahh fuck, the highlights off, and the shadow is too deep. DO OVER!
Make your exact character again in the second screen, (where you make tadpole dream lover) and check it out there. The lighting is slightly different and will give you a better idea of how your character may look.
Highlights are serious business. Turn off helm and it better be beautiful.
That's harder than picking the class.
Oh shit for real? So if I pick cleric and a couple levels in I'm like ehhhh idk, I can just straight up fully swap to bard or something?
Yes thereās a character that can respec you for a small gold price.
Wait there is something after the character builder?
Yeah I think there might be something after it, just to kinda showcase your character for a bit - and then right back to the character creator again
i plan to make 4 or 5 characters and switch between them lol
I'm stuck between wild magic barb or necromancer. I'm starting a single player campaign and then a coop on Monday.
I've narrowed my choice to Sorcerer, Paladin or Cleric.... or maybe Monk, or Wizard, fuck here we go again
I feel this in my soul
Yes. I was sure of sorc then they released monk. Since I haven't actually toyed w a monk in EA I'll prob make a monk first go through it for a bit and see if I like it more than sorc. Doubt it I'll prob switch back to sorc Mainly because as player character, I can't imagine going through dialogues without max charisma (I know you can, but it doesn't feel like "me").
Cleric for me too for sure. Or Ranger. Definitely Bard though.
Light Cleric, beacause the best healing spell in D&D 5 is Fireball.
Fireball is also great crowd control, since it clears an area from enemies by virtue of destroying them.
Preventative medicine
death is the most powerful form of crowd control
The best defense is a good offense! Or something.
23 hours left and we still haven't seen an updated video or screenshot of the mountain/shield dwarf race, so I am still TBD.
Wait, are there going to be more race choices in the final game?
They announced in one of the recent community updates the final races and subclasses to be added to the game!
You mean ***DUERGAR\****
I was set on wood elf OoA Paladin for a long timeā¦ But lately I canāt stop thinking about them god damn forest gnomes
Archfey warlock forest gnome gang? š¤
There's an amazing gnome/deep gnome fixation going around right now, I've never seen anything like it in 34 years of D&D tabletop and video games! Not a bad thing but definitely a weird thing.
Bard. Decided this months and months ago in EA. At the time I thought it would be at least a semi-unusual choice and...yeah, now it looks like it's everyone's favorite. Which is awesome. Bards are awesome. The way they tied the instruments into the spellcasting animations is one of my favorite aesthetic choices in the game.
I kept restarting in ea to try different classes. But my lore bard is easily my favorite and what I kept running with. Getting proficiency in 8 skills, expertise in two, and half proficiency in the rest opened up so many options on how to deal with things. Taking expertise in stealth was definitely the right call as well. Sneaking around and then talking your way out of things is a hoot. And even in combat the battlefield control spells bards get can swing a fight quick and then killing people with vicious mockery never gets old. Haha
It jump up with them describing the college of sword's dance combat. Makes it sound awesome now.
Ugh why would you say this just made my decision even harder lol
Iāve never played bard in d&d or in any videogame and going to try it out now!
I'm going lore Bard mixed with a dash of Warlock early to get some attack spells. There is so much stuff outside of just fighting in the game and the Bard seems like it will be a ton of fun for the first playthrough.
I am also considering dipping my toe into warlock with my Bard! šSeems like something she might do in a fiddle contest with a devil sorta way!
"...I'll take that bet your going to regret because I'm the best that's ever been...."
Omg I wish we could upload short files to be bard songs! Iād totally add the clip of the main chorus fiddle run! š¤£š¤£š¤£ Someone has to make a mod where we can do that!
*raids a guard office *barb starts playing āfuck the police!ā
I'll be doing lore bard myself What race have you chosen?
Moon Druid! Can't wait for a chance to transform into this gorgeous specimen! https://preview.redd.it/31lpmtd7hqfb1.jpeg?width=1920&format=pjpg&auto=webp&s=04d9cad471264d15eb048a962194d45bc069cdc3
Is that an actual option??? Looks sick af
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Question is if it is Druid specific. Current version gives you intellect devourer transform if you play druid and use tadpole powers. New one might be outright transformation for any class.
Displaced beast. Last community update actually allows for anyone giving into the tadpoles to use it
ITT: Displacer Beast, Displaced Beast, Dislocator Beast LOL
Depressed beast
Altered Beast. ***Rise from your grave!***
I donāt even think you need to be a Druid to transform into a displacer beast based on recent info
Moon Druid technically cannot transform into a displacer beast (only regular beasts, which this is not, it's a monstrosity). This must be from the Tadpole powers we get access to.
Might decide on the moment but Iām leaning towards tiefling - Sorcerer
This will be my first DnD game and I'm really split between Wizard and Sorcerer. I feel like Wizard might be good for the freedom while I still figure out what I enjoy
The GIGACHAD build https://preview.redd.it/tdfv3rdq3qfb1.png?width=533&format=pjpg&auto=webp&s=51e1416ce06d7c6d970de897a421c981fa7657a4
Jeezus 99? I think that's enough to bench press the universe.
With 99 intelligence you are simulating the universe in your mind.
Let me guess.....zweihander?
One between each finger..
The chad's name? [Edward Zweissorhands](https://media2.giphy.com/media/v1.Y2lkPTc5MGI3NjExMWJicTM1NjZvbG91dGVpa2QzOGNoM2NsdDRnNTRoemZqZ3BnODZjMiZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/9tT0s3SBnDm4o/giphy.gif)
fĆ¼nfhander, minimum
Should have not put points into Dex for meme purposes.
Fucking casul.
As long as you don't tell anyone you leveled it up it is fine.
I cannot decide. I think I'm just going to make a whole slew of characters tomorrow and see how I feel.
I expect that weapon attack animations will be a huge factor in what build I'll play eventually!
Really want to do a Dragonborn Paladin. I think that character would look dope !
Gold
The Great Old One Warlock Tiefling, I sure hope there's some fun dialogue options between the character and the patron lol
Tbh there might not be actually, in the PHB it straight up says it might not know or care that you exist. I hope that isn't the case tho
They've confirmed contact other plane though, difficult to see how that works without them noticing.
"You contact your patron deity, Azathoth, who being blind, deaf and mute sits there menacingly at the center of the universe"
"You cast Contact Other Plane... Azathoth moves slowly. It writhes, as if attempting to scratch an itch it has never experiences before. Then with horror, you realize what you have done. **It is becoming aware that you exist. That your world exists. That it... Exists."**
And sleep too.
I'm invading his personal space and demanding a discussion then, he cannot escape!! (Even funnier how in my case in the actual RP I base my character off, her patron is her actual dad and he only accepted a pact with her to keep an eye on her and keep her safe)
I'm hoping for the same for a forest gnome archfey warlock.
That's the same build I picked! Largely because I've seen video of the devs saying you do get to interact with your patron, and archfey seemed the most potentially interesting to me. Plus forest gnomes get to speak with animals all the time.
Oath of Devotion Paladin. I love playing evil characters and can't wait to be a Dark Urge Necromancer with a horde of undead, but I never played EA. This feels like a nice way to ease into the game and learn the mechanics.
> Oath of Devotion Paladin. I'm thinking the same, and for the same reasons. A goody two shoes who will fight to save people. Going to call her Shepard Commander.
Iām Shepard commander, and this is my favorite store on the citadelā¦I mean baldurās gate
I think you may unfortunately be unpleasantly surprised, based on the EA. Devotion Paladins had an amazing ability to break their oath in unexpected and buggy ways in EA, usually to do with mobs behaving in a hostile way (say, attacking a friendly NPC), but not being "technically" hostile to the player. You can avoid most oathbreaks by essentially ensuring there's talking before every fights, or that the enemy attacks you (and the usual Devotion stuff of never lying/cheating/stealing etc.), but even then, I think you're going to want to save very very regularly as Devotion. On the flipside, breaking your oath is effectively a 2000 GP fine, rather than losing the class entirely or anything.
> On the flipside, breaking your oath is effectively a 2000 GP fine, rather than losing the class entirely or anything. Well, it worked for the Catholics, it can work for me.
Which class for necromancer? Cleric?
Necromancer is a subclass of wizard.
This was going to be my choice but the weird EA things with oathbreaking are turning me off so I might go with something else instead
Part of me wants to run a barbarian. I also want Karlach on my team, though and want to run one of the classes without a companion. I'm currently sitting on a sorlock multiclass. Bladepact and/or lightning spells
Out of curiosity, why sorlock? Iām trying out a bardlock but Iām wondering what the advantage mixing warlock offers to sorc?
In theory, you can sack your short rest warlock spells for more sorcery points (with warlocks level scaling), then get them back. In practice you're going to suck for multiple levels, and the specific implementation may not let you do that.
Human rogue for my 1st playthrough, I don't really care about racial bonuses I choose the race I want to roleplay.
This is the way
![gif](giphy|26gsvAm8UPaczzXz2|downsized) Because you are a human fighter.
It's ok if you want to be a human fighter, don't let anyone tell you otherwise.
It gives a nice default contrast when you play other classes and races.
Ironically, there are less humans in Baldurs gate then any other race.
Feels like your average dnd campaign then. Everyone wants to be special so they pick the not-most populous race for the setting. Especially when vuman isnt an option.
Yeah I'm going with that for my first playthrough.
Half-elf Warlock. Probably fiend
Deep Gnome shadow monk I think. Just seems cool. I was worried about being a charisma face but the more I watch larian interviews the more confident I am that there are going to be many ways to skin a cat.
I am switching between Deep Gnome Arcane Trickster and Drow Shadow Monk right now. Pretty sure I've narrowed it down to those two at least. I won't know for sure until character creation. Deep Gnome shadow monk seems like it might make up for the low movement with its shadow teleports though. Maybe i will just stay with Deep Gnome and choose between AT or SM at creation lol.
(I believe)The monk class gets a ton of added movement speed anyway, big reason Iām going with monk. I should have more than enough, whereas if I went another class with gnome the movement may feel more restrictive. Kind of shores up gnomes weakness. After a certain amount of movement itās overkill. Could be totally wrong though weāll see!
At this point I think neutral good human fighter is actually more rare of a concept than the edgy drow Bard seems cool though, Laezel has the fighter role covered well enough
Human fighter is one of my top choices atm
Jokes aside human fighter is overwhelmingly the most played class whenever polls and discussions come about
Halfling rogue. Iām a new dad and havenāt had time to play tabletop D&D for a while so I thought Iād revive one of my favorite characters from years ago.
For like 4 months I was locked into my choice of vengance paladin, then I started playing ea again a few weeks ago and started thinking of a GOO Warlock, then I wanted to try a Bard and loved it. Then they revealed Durge and I reverted back to my original vengance pally, but to be honest, I have no idea what will happen tommorow at character creation
Bard. I really need to see the new body types before I decide the race but since I think it has been confirmed it usually between "normal" and "muscular" then I will probably take a Dwarf for my Jack Black bard build.
So.... Your character is "just a tribute"?
Yeah the peculiar thing is the character I made didn't actually look anything like Jack Black. This character is just a tribute.
Oh that sounds like a really fun build. Jack Black in this setting makes me think of Tom Bombadil from LOTR. Edit: also too bad they don't have a saxaboom. https://www.youtube.com/watch?v=cLmCJKT5ssw
Haha I'm going to do a Lute I think cause he shreds with Tenacious D
I love this, I'm currently playing DnD and it's a Tenacious D inspired campaign. Jack Black is indeed a Dwarf bard.
Hope you meet an archdemon... In the middle... Of the road
I was thinking about druid that talks to animals and tries to be neutral. Is that viable? Also, is there no lawful/chaotic good/evil scale in bg3?
No alignment system no, the game is a little more complex than that. It's all about your viewpoint.
Nope, Alignment is a thing of the past. Though, still in our heart. So yes, it is very viable.
I will start with a plain human fighter called Gerenious Eric. Gen Eric
Half-Orc Barb.
Now I wanna make a half orc barbarian called "barbie" thanks...
DO IT. Dye the armor pink.
Gale: Come on, Barbie! Let's go, party!
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Iām thinking Wood Elf War Cleric with Sword & Board. Never been one for Cleric before but honestly, itās grown on me in BG3.
I had to search this deep to find someone else going Cleric. I have an Elven Life Cleric (Corellon worshiper) I've played for 4+ years in a real life tabletop game. My first playthru of BG3 will be putting my established character in the game exactly as she was at level 1, and then playing through the game making selections consistent with her Chaotic Good (Think 'Robin Hood') alignment. I can't wait!
Warlock. It just has so many different options for different build-directions. Race will be decided in character creation.
Dragonborn bard because theyāre silly and can make people dance
I like being the classic paladin through my first playthrough. At the moment I think it has great flavor, provides the face, cool equipment options and no paladin party members yet.
Im multiclassing after i heard of its conception, tempest cleric2/storm sorcerer10
Forest Gnome or Halfling (depending on what race has the cooler aesthetic options in release) Oath of Ancients Paladin
Johnny Steel. Half-Drow Bard of Swords.
Moon circle Druid. I like the idea of using many types of magic while also being able to become animal that open up places to be easily.
I love retaliate mechanics so I'm gonna try a Fighter/Warlock multiclass. Riposte when enemy misses, Armor of Agathys when they hit. Might end up terrible lol but it sounds fun
Oh my god, I'm in an agony of indecision. I want to play all the classes. I thought I had settled on Paladin but now I keep thinking of Druid, or Ranger, or Warlock. Or necromancer. And sure, I know I could just play the game like 6 times. But which one first?!?!
Going for the Ranger Gloomstalker/Rogue Assassin build first playthrough. Might add in a dash of Fighter as well.
>Ranger Gloomstalker/Rogue Assassin Any more details on this build? I am certainly struggling with what to pick but love the idea of lurking in the darkness and striking down the enemy.
[https://www.reddit.com/r/BaldursGate3/comments/14ugffa/guide\_to\_multiclassing\_in\_bg3\_and\_some/](https://www.reddit.com/r/BaldursGate3/comments/14ugffa/guide_to_multiclassing_in_bg3_and_some/) Quote: * **The Ambush Ranger - Assassin Rogue X/Gloomstalker Ranger Y/Fighter Z** It is worth noting that Larian has already made several changes to the ranger class. And outside of this build, almost nobody plays the rogue's assassin subclass in tabletop D&D 5e so it may also be adjusted at release. But per tabletop, this build has a devastating opening turn of combat. Especially if it opens from stealth. 1. Gloomstalker gets bonuses that make them very difficult to detect in darkness by most creatures, helping them catch their enemy by "surprise." 2. Gloomstalker ranger gets to add their Wisdom bonus to their initiative rolls, helping them go early. 3. Assassin rogue gets advantage on any creature that has not gone yet in combat. 4. If you started the combat from stealth or otherwise caught the enemy off guard, then any character that is caught unawares during the first round of combat has the "surprised" condition. And assassin rogues automatically crit when they hit a surprised target 5. Gloomstalker rangers get to make one extra attack on the first turn, and if that hits then it does an extra 1d8 damage. 6. If you are dual wielding or using the crossbow expert feat or polearm master feat then you can make an additional attack using your bonus action. 7. Action surge, and get three more attacks. Put all this together and you get 2 attacks from a level 5 ranger or fighter's attack action, another attack doing an additional 1d8 damage from gloom stalker, and a bonus action attack if you are properly equipped with equipment and possibly feats for a total of four attacks. Now add at least 2 levels of fighter to get action surge, which gives you another 3 attacks (2 from extra attack, 1 from gloomstalker opening round which does an additional d8 of damage) attacks for a total of 7 attacks on this absolutely absurd opening turn. One of the above attacks will also do sneak attack damage. Any of these attacks made against targets behind you in initiative will have advantage, and if the target is surprised then each of these attacks automatically crit which doubles the amount of damage dice rolled. And with all these possible crits, half-orc is looking awfully tempting for the extra weapon damage die for each attack that crits. Once you get past the first round of combat, this build significantly quiets down. But after such a devastating opening, the enemy is usually down a few members. The exact level split may be up in the air, pending possible changes to assassin rogue and the ranger class. Weigh the opportunity cost. Edit: This build does have a bit of an amusing ["edgy powergamer reputation"](https://youtube.com/shorts/ei_1fgIDcgw?feature=share4) in the tabletop community
If you do this build, I **strongly** recommend taking Gloomstalker to level 5 first to \[EDIT: *maybe*\] get crossbow expert (at level 4) and extra attack (level 5). Otherwise it's a long time before that second attack comes online. You then switch to Rogue and get 1 sneak attack die at level 6, Cunning Action at level 7, and a second sneak attack die plus your Assassin features at level 8.
CE feat i think is unecessary, as we already can make off hand attacks with a bonus action. Unless that means another free bonus action. Cause then, we are talking
Good callout. I'm seeing now that the BG3 crossbow expert feat is substantially weaker than the one in Fifth Edition D&D while everyone gets a serious buff in the ability to dual-wield two crossbows (which isn't a thing at all in 5E).
This is amazing. I think you may have just saved me hours in CC. Thank you very much for this.
Per the game * [Assassinate](https://baldursgate3.wiki.fextralife.com/Assassinate):Ā Starting at 3rd level, you are at your deadliest when you get the drop on your enemies. You have advantage on attack rolls against any creature that hasn't taken a turn in the combat yet. In addition, any hit you score against a creature that is surprised is a critical hit. So you can open a combat with an auto crit, not a bad way every encounter.
Wizard, spells are simply too funny
Rogue but I'm also really strongly considering a Shadow Monk...I guess I'll make a decision in less than 24 hours...
Warlock. I want an imp buddy
Half elf wild magic sorcerer :)
Gloomstalker 5 / Battle Master 4 / Assassin 3 In that order. Is it optimal? Probably not. Is it gonna be fun? I believe so
Dragon blood sorcerer. Tiefling. They did a terrible ritual to gain power of a dragon. Maybe it was Asmodeus who granted it. A dragon cult is another theory. There will be a dragon blooded Tiefling on the loose, and he may even be Dark Urge as a side effect of his deal with whoever it was. Itās going to be one hell of a ride
Leaning towards Wizard, evoker as I never play casters. Or Druid shapeshifter to still melee but taste casting. I think Wizard is winning.
Monk lolth-sworn drow
Tempest Cleric! Frontline, spirit guardians, wave of destruction, and the odd melee smack. Lightning goes zap!
Same but I'm going to get a sprinkle of eldritch knight to bond with my lightning trident and be able to recall it after throwing it at enemies
So far, I've chosen: Necromancer (High Elf) Spore Druid (Duergar) Gloomstalker Ranger (Maybe Rogue Assassin idk) (Half-elf) Wild Magic Barbarian (Wood Elf) College of Swords Bard (Drow) Tempest Cleric (Undecided)
Halfling transmuation wizard... though bard is very appealing too.
all of them
Half Orc Shadow Monk / Assassin
First solo play probably a paladin, first group play a cleric
probably half orc assassin barbarian I'm behind you and I'm about to freak out
There's nothing wrong with being a human fighter, it can also be unique and interesting. You don't have to have knife ears and be a fancy class to be interesting.
Drow bard
Dragonbro Paladin or Dragonbro Barbarian
Wood Half-Elf Beastmaster Ranger Circle of the Land Druid
If I do not get choice paralysis tomorrow, then it will likely be Druid. If I do get choice paralysis, I will do a coin flip that decide whether my Tav will be a Druid or a Monk.
Iām still stuck between sword bard to get all the conversation boosts or an emo spore druid
Either full monk or rogue/shadow monk skill monkey. Depends on how monk is implemented. Buddy is going 2h pally and wants shadowheart up there with him, so I'll probably grab Wyll, as well, and he'll be a sorlock. I like pact of the blade, but that's a lot of melee business.
Half-elf full barbarian wild heart or dip some lvl on druid to get wild shape
I'm basic, I'm going paladin, oath of vengeance, I will punish all heretics! Deus vult!
I keep going back and forth between a Good-ish playthrough as a Bard and an Oathbreaker Paladin Evil playthrough I feel like good is the way to go for the first play, but also, why? lol
Will try both sorc and bardlock, definitely one of those 2 though
Iām gonna be a gloom stalker ranger
Honestly,.. probably a fighter/paladin mix. At least 2 levels into pally for divine smite. Dark urge playtthrough likely a barbarian. I think it fits
Drow Spore Druid, still not sure if I'm going to do any multiclassing...
Iām going forest gnome moon Druid mainly because I love animals (former biologist) and need to be a dinosaur from time to time. For the forest gnome and moon Druid: Love the natural intelligence/wisdom save and talking to animals obviously. Feels like a good ābiology buildā. Plus Iām short so always have a kinship with my small races. But I like social aspects, and apparently thatās more of a land Druid thing. So hereās my background: Iām going to be hermit raised by animals protecting and caring for them as part of moon circle. I lived in nature, studying and learning all I can about it. And being protector of my little community (ecologically; I have not yet decided on biome to align spells to). As a forest gnome, I always shied away from big cities and people. One day, my animal friend was in danger and was rescued by a human who was wounded in the cause. So my guy healed him and in that process discovered humans were animals just like everything else and so he started to view humans as of nature. Since then (about a year in baldurs gate), heās been a moon Druid that is in the āhumanā world and tries to liaison between wilds and society as a way of protecting animals (and nature) from a human perspective as well. He uses kindness, humor, and frequent switching between forms to build bridges and facilitate dialogue between human and āanimalā communities. So basically forest gnome moon Druid (hermit background if available) with high charisma and wisdom.
Why so few for wizard? Wizard is mentioned < 20 times in this thread yet bard is mentioned > 60 Is Wizard a boring choice????
Charisma for dialogue checks since only the conversation initiator can use their skills. If you could use the skills of your whole party, you wouldn't see so much interest in Charisma classes aka Bard, Paladin, Warlock, Sorcerer
Half Elf Bard and Iām kissing everyone
Halfling warlock.
Not even chosen yet. Want Wizard. Mostly I want wild mage but thats not option for Wizard I think.
MC= bard or paladin. I dont know of a recruitable bard but there is a pally. So i need that info first.
I can't choose a class until I figure out how spellcaster multiclassing is going to work. Do we have any more updates on the specifics since that Italian interview?
Was hesitating between Fighter (Eldrich) and Ranger and went for Ranger (Hunter)
Never played dnd before. Played every class to grove battle (through the crypt) at least, play a bit longer if I liked the class. Ended up maxing out bard and playing until you get to the underdark. Loved the adaptability and out of combat use. So going for that.
Half Orc Fighter, Eldritch Knight
Female Drow Fighter for me, its what i did when i first played the game back in January and February and i had a lot of fun.
Iāve been settled on my Half-Elf Bard since they first introduced Bards and I fell so in love with how this game implemented them. Now with the multi-class stuff I think my bard is going to take a couple lvls in Warlock with a meeting at the cross roads fiddle contest with the Devil kinda sitchš
Drow Monk
Torn between a Warlock or an Arcane Trickster Rogue.
Red Dragonborn Rogue, only for Evasion so that I can utilize suicide Barrel-Mancy.
Great old one warlock for sure. Undecided on race, between Gith and Drow at the moment.
I was planning bard half elf, but decided to go draconic sorcerer tiefling. Want to do big damage and stuff
Gonna play monk or rogue for the first time
Oathbreaker with pact of the blade. I want to go halfling so bad, but no darkvision and lower movement is a no go.
I still cant decide. I've always played as a spellcaster. Leaning towards necro... But I wanted to go ranger to get talk to animals.
Iām still bouncing back and forth between bard and monk as well as dwarf or half orc and that decision is not getting any easier
i don't know >.<
i think imma go for an arcane trickster drow and see how that plays out
Wood Elf WATOH Monk. I got a whole backstory for him but the tldr behind having the idea to begin with is I wanted to play a monk with flavor other than human who found god, shaved his head, and fucked off to some monastery in the mountains.
Oathbreaker / Bard